Creature — Imp (0/1)
Flying
: Pit Imp gets +1/+0 until end of turn. Activate no more than twice each turn.
Creature — Human Cleric (0/2)
, , Sacrifice another creature: Manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Creature — Lizard Mercenary (1/1)
Rampart Crawler can't be blocked by Walls.
Creature — Scorpion (1/2)
When Serrated Scorpion dies, it deals 2 damage to each opponent and you gain 2 life.
Creature — Rat (1/1)
, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate no more than three times each turn.
Creature — Human Cleric (1/1)
A deck can have any number of cards named Shadowborn Apostle.
, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
Creature — Insect (1/2)
: Skittering Heartstopper gains deathtouch until end of turn.
Creature — Shade (0/1)
Defender (This creature can't attack.)
: Slithering Shade gets +1/+1 until end of turn.
Hellbent — Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand.
Creature — Insect Bat (1/1)
Flying
Stirge can't block.
Blood Drain — , Pay 1 life, Sacrifice Stirge: Draw a card.
Creature — Zombie (1/1)
When Stitcher's Supplier enters the battlefield or dies, mill three cards.
Creature — Skeleton Warrior (1/1)
When Tenacious Dead dies, you may pay . If you do, return it to the battlefield tapped under its owner's control.
Creature — Shade (1/1)
Lifelink
: Thirsting Shade gets +1/+1 until end of turn.
Creature — Spirit (1/1)
Tormented Soul can't block and can't be blocked.
Creature — Rat (1/1)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature — Bat (0/1)
Flying (This creature can't be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.
Creature — Vampire Rogue (1/1)
Skulk (This creature can't be blocked by creatures with greater power.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature — Vampire Warrior (2/2)
At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.
Creature — Vampire (0/3)
, : Each opponent loses 1 life and you gain 1 life.
Creature — Vampire (1/1)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature — Phyrexian Horror (0/0)
Vebulid enters the battlefield with a +1/+1 counter on it.
At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid.
When Vebulid attacks or blocks, destroy it at end of combat.
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