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Cards similar to Merrow Harbinger (400)

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Kotose the Silent Spider

Kotose, the Silent Spider

Legendary Creature — Human Ninja (4/4)

When Kotose, the Silent Spider enters the battlefield, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it.

5.4 /10
$0.06
Legion Conquistador

Legion Conquistador

Creature — Vampire Soldier (2/2)

When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle.

0.5 /10
$0.02
Littjara Kinseekers

Littjara Kinseekers

Creature — Shapeshifter (2/4)

Changeling (This card is every creature type.)
When Littjara Kinseekers enters the battlefield, if you control three or more creatures that share a creature type, put a +1/+1 counter on Littjara Kinseekers, then scry 1.

5.7 /10
$0.10
Messenger Jays

Messenger Jays

Creature — Bird (2/1)

Flying
Council's dilemma — When Messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.

5.7 /10
$0.08
Mirelurk Queen

Mirelurk Queen

Creature — Crab Mutant (4/4)

Vigilance
When Mirelurk Queen enters the battlefield, target player gets two rad counters.
Whenever one or more nonland cards are milled, draw a card, then put a +1/+1 counter on Mirelurk Queen. This ability triggers only once each turn.

7.3 /10
$0.15
Mistbind Clique

Mistbind Clique

Creature — Faerie Wizard (4/4)

Flash
Flying
Champion a Faerie (When this enters the battlefield, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.)
When a Faerie is championed with Mistbind Clique, tap all lands target player controls.

6.8 /10
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Monitor Monitor

Monitor Monitor

Creature — Human Employee (2/5)

When Monitor Monitor enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Once each turn, you may pay to reroll one or more dice you rolled.

6.3 /10
$0.06
Noble Benefactor

Noble Benefactor

Creature — Human Cleric (2/2)

When Noble Benefactor dies, each player may search their library for a card and put that card into their hand. Then each player who searched their library this way shuffles.

6.8 /10
$0.38
Psionic Snoop

Psionic Snoop

Creature — Human Rogue (0/3)

Flash
When Psionic Snoop enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

3 /10
$0.01
Psychic Pickpocket

Psychic Pickpocket

Creature — Octopus Rogue (3/2)

When Psychic Pickpocket enters the battlefield, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

4 /10
$0.02
Ranger of Eos

Ranger of Eos

Creature — Human Soldier Ranger (3/2)

When Ranger of Eos enters the battlefield, you may search your library for up to two creature cards with mana value 1 or less, reveal them, put them into your hand, then shuffle.

7.8 /10
$0.99
Rangers of Ithilien

Rangers of Ithilien

Creature — Human Ranger (3/3)

Vigilance
When Rangers of Ithilien enters the battlefield, gain control of up to one target creature with lesser power for as long as you control Rangers of Ithilien. Then the Ring tempts you.

5.3 /10
$0.16
Referee Squad

Referee Squad

Creature — Homunculus (2/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Vigilance
When Referee Squad enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

3.9 /10
$0.17
Saiba Syphoner

Saiba Syphoner

Creature — Human Ninja (2/2)

Flash
This spell costs less to cast if there are no instant or sorcery cards in your hand.
When Saiba Syphoner enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
If Saiba Syphoner would die, shuffle it into your library instead.

10 /10
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Seasoned Buttoneer

Seasoned Buttoneer

Creature — Vedalken Employee (2/2)

When Seasoned Buttoneer enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

5.1 /10
$0.02
Sentinel of the Pearl Trident

Sentinel of the Pearl Trident

Creature — Merfolk Soldier (3/3)

Flash
When Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.)

3 /10
$0.06
Shield Broker

Shield Broker

Creature — Octopus Advisor (3/4)

When Shield Broker enters the battlefield, put a shield counter on target noncommander creature you don't control. You gain control of that creature for as long as it has a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

6 /10
$0.24
Silkwing Scout

Silkwing Scout

Creature — Faerie Scout (2/1)

Flying
, Sacrifice Silkwing Scout: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

1.8 /10
$0.10
Skyshroud Sentinel

Skyshroud Sentinel

Creature — Elf (1/1)

When Skyshroud Sentinel enters the battlefield, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, put them into your hand, then shuffle.

0.1 /10
$0.07
Thayan Evokers

Thayan Evokers

Creature — Human Wizard (1/1)

Double team
When Thayan Evokers enters the battlefield, conjure a card named Lightning Bolt into your hand, then discard a card.
Whenever you conjure one or more cards, put a +1/+1 counter on Thayan Evokers.

10 /10
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