Creature — Vedalken Wizard (2/2)
When Serum Visionary enters the battlefield, draw a card, then scry 2.
Creature — Octopus Advisor (3/4)
When Shield Broker enters the battlefield, put a shield counter on target noncommander creature you don't control. You gain control of that creature for as long as it has a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Artifact Creature — Human Soldier (1/2)
Flash
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Benediction of the Omnissiah — When Sicarian Infiltrator enters the battlefield, draw a card.
Creature — Siren (1/1)
Flying
Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)
When Siren of the Fanged Coast enters the battlefield, if tribute wasn't paid, gain control of target creature.
Creature — Human Artificer (1/3)
When Skilled Animator enters the battlefield, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as Skilled Animator remains on the battlefield.
Creature — Leviathan (8/8)
Flying
When Sky Swallower enters the battlefield, target opponent gains control of all other permanents you control.
Creature — Fish (3/3)
Flying
When Sky-Eel School enters the battlefield, draw a card, then discard a card.
Creature — Djinn Wizard Rogue (3/3)
Flash
Flying
When Smirking Spelljacker enters the battlefield, exile target spell an opponent controls.
Whenever Smirking Spelljacker attacks, if a card is exiled with it, you may cast the exiled card without paying its mana cost.
Creature — Bird Warrior (2/2)
Flying
When Soaring Show-Off enters the battlefield, each player draws a card.
Creature — Spirit (2/1)
Soulsworn Spirit can't be blocked.
When Soulsworn Spirit enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Creature — Faerie Wizard (2/2)
Flying
When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield.
Creature — Human Wizard (1/1)
When Spawnbroker enters the battlefield, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls.
Creature — Vedalken Wizard (2/1)
When Specimen Collector enters the battlefield, create a 1/1 green Squirrel creature token and a 0/3 blue Crab creature token.
When Specimen Collector dies, create a token that's a copy of target token you control.
Creature — Spirit Wizard (3/2)
Flying
When Spectral Arcanist enters the battlefield, you may cast an instant or sorcery spell with mana value less than or equal to the number of Spirits you control from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Creature — Sphinx (3/5)
Kicker (You may pay an additional as you cast this spell.)
Flying
When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards.
Creature — Gargoyle Illusion (3/2)
Reveal Spire Phantasm as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card.
Flying
When Spire Phantasm enters the battlefield, if you guessed correctly for a card named Spire Phantasm, draw a card.
Creature — Zombie (3/2)
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Stitched Assistant exploits a creature, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
Creature — Zombie Horror (2/3)
Stitched Mangler enters the battlefield tapped.
When Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Creature — Human Pirate (2/2)
Raid — When Storm Fleet Spy enters the battlefield, if you attacked this turn, draw a card.
Creature — Merfolk Wizard (3/2)
Storm Sculptor can't be blocked.
When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand.
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