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Cards similar to Pestilence Rats (400)

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Charred Graverobber

Charred Graverobber

Creature — Skeleton Mercenary (3/1)

When Charred Graverobber enters the battlefield, return target outlaw card from your graveyard to your hand.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Charred Graverobber escapes with a +1/+1 counter on it.

5 /10
$0.10
Chittering Rats

Chittering Rats

Creature — Rat (2/2)

When Chittering Rats enters the battlefield, target opponent puts a card from their hand on top of their library.

5.1 /10
$0.28
Chronomancer

Chronomancer

Artifact Creature — Necron Wizard (1/1)

Flying
Atomic Transmutation — , , Sacrifice another artifact: Draw a card.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

8.2 /10
$0.24
Clandestine Meddler

Clandestine Meddler

Creature — Vampire Rogue (3/2)

When Clandestine Meddler enters the battlefield, suspect up to one other target creature you control. (A suspected creature has menace and can't block.)
Whenever one or more suspected creatures you control attack, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

1.8 /10
$0.02
Conductor of Cacophony

Conductor of Cacophony

Creature — Demon (2/1)

Conductor of Cacophony enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Conductor of Cacophony: It deals 1 damage to each other creature and each player.

3.8 /10
$0.06
Cryptek

Cryptek

Artifact Creature — Necron Wizard (3/3)

, : Choose another target artifact creature you control. When that creature dies this turn, return it to the battlefield tapped under your control.

7.8 /10
$0.18
Dalek Squadron

Dalek Squadron

Artifact Creature — Dalek (3/3)

Menace
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

7.4 /10
$0.31
DeepCavern Bat

Deep-Cavern Bat

Creature — Bat (1/1)

Flying, lifelink
When Deep-Cavern Bat enters the battlefield, look at target opponent's hand. You may exile a nonland card from it until Deep-Cavern Bat leaves the battlefield.

5 /10
$0.27
Demons Disciple

Demon's Disciple

Creature — Human Cleric (3/1)

When Demon's Disciple enters the battlefield, each player sacrifices a creature or planeswalker.

9.4 /10
$0.12
Despoiler of Souls

Despoiler of Souls

Creature — Horror (3/1)

Despoiler of Souls can't block.
, Exile two other creature cards from your graveyard: Return Despoiler of Souls from your graveyard to the battlefield.

3.3 /10
$0.14
Disciple of Griselbrand

Disciple of Griselbrand

Creature — Human Cleric (1/1)

, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

6.6 /10
$0.28
Dogged Detective

Dogged Detective

Creature — Human Rogue (2/1)

When Dogged Detective enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Whenever an opponent draws their second card each turn, you may return Dogged Detective from your graveyard to your hand.

8.2 /10
$0.10
Doubtless One

Doubtless One

Creature — Cleric Avatar (0/0)

Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield.
Whenever Doubtless One deals damage, you gain that much life.

3.6 /10
$0.23
Dunland Crebain

Dunland Crebain

Creature — Bird Horror (1/1)

Flying
When Dunland Crebain enters the battlefield, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

7 /10
$0.02
Dusk Legion Sergeant

Dusk Legion Sergeant

Creature — Vampire Soldier (2/2)

Menace
, Sacrifice Dusk Legion Sergeant: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

7.3 /10
$0.16
Earsplitting Rats

Earsplitting Rats

Creature — Rat (2/1)

When Earsplitting Rats enters the battlefield, each player discards a card.
Discard a card: Regenerate Earsplitting Rats.

4 /10
$0.21
Eerie Soultender

Eerie Soultender

Creature — Spirit Cleric (3/1)

When Eerie Soultender enters the battlefield, mill three cards. (To mill a card, put the top card of your library into your graveyard.)
, Exile Eerie Soultender from your graveyard: Return another target creature card from your graveyard to your hand.

5.2 /10
$0.03
Endling

Endling

Creature — Zombie Shapeshifter (3/3)

: Endling gains menace until end of turn.
: Endling gains deathtouch until end of turn.
: Endling gains undying until end of turn. (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
: Endling gets +1/-1 or -1/+1 until end of turn.

5.3 /10
$0.16
Enslaved Horror

Enslaved Horror

Creature — Horror (4/4)

When Enslaved Horror enters the battlefield, each other player may return a creature card from their graveyard to the battlefield.

4.7 /10
$0.33
Evernight Shade

Evernight Shade

Creature — Shade (1/1)

: Evernight Shade gets +1/+1 until end of turn.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

5 /10
$0.10
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