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Cards similar to Plague Wind (400)

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Arms of Hadar

Arms of Hadar

Sorcery

Creatures target player controls get -2/-2 until end of turn.

3.8 /10
$0.11
Assassins Strike

Assassin's Strike

Sorcery

Destroy target creature. Its controller discards a card.

2.5 /10
$0.04
Bite of the Black Rose

Bite of the Black Rose

Sorcery

Will of the council — Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.

6.6 /10
$0.42
Biting Rain

Biting Rain

Sorcery

All creatures get -2/-2 until end of turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.2 /10
$0.10
Black Hole

Black Hole

Sorcery

Destroy target creature and up to X other target creatures, where X is the number of Attractions you've visited this turn.

5.5 /10
$0.11
Brain Pry

Brain Pry

Sorcery

Choose a nonland card name. Target player reveals their hand. That player discards a card with that name. If they can't, you draw a card.

1.3 /10
$0.10
Call Forth the Tempest

Call Forth the Tempest

Sorcery

Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)
Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn.

8.6 /10
$5.93
Cannibalize

Cannibalize

Sorcery

Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.

4.1 /10
$0.22
Cease  Desist

Cease // Desist

Instant // Sorcery

Exile up to two target cards from a single graveyard. Target player gains 2 life and draws a card.

Desist

Destroy all artifacts and enchantments.

1.7 /10
$0.03
Certain Death

Certain Death

Sorcery

Destroy target creature. Its controller loses 2 life and you gain 2 life.

2.4 /10
--
Choice of Damnations

Choice of Damnations

Sorcery — Arcane

Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents.

6 /10
~$11
Choking Sands

Choking Sands

Sorcery

Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller.

2.8 /10
--
Chorus of Woe

Chorus of Woe

Sorcery

Creatures you control get +1/+0 until end of turn.

0.4 /10
$0.20
Cloudkill

Cloudkill

Sorcery

All creatures get -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.

5.7 /10
$0.06
Consign to the Pit

Consign to the Pit

Sorcery

Destroy target creature. Consign to the Pit deals 2 damage to that creature's controller.

1.1 /10
$0.02
Contract Killing

Contract Killing

Sorcery

Destroy target creature. Create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")

5.6 /10
$0.05
Corpsehatch

Corpsehatch

Sorcery

Destroy target nonblack creature. Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add ."

3.2 /10
$0.06
Crime  Punishment

Crime // Punishment

Sorcery // Sorcery

Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control.

Punishment

Destroy each artifact, creature, and enchantment with mana value X.

2.5 /10
$4.71
Cry of the Carnarium

Cry of the Carnarium

Sorcery

All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.

3.3 /10
$0.04
Desecrated Earth

Desecrated Earth

Sorcery

Destroy target land. Its controller discards a card.

1.2 /10
$0.10
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