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Cards similar to Primal Boost (400)

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Rimrock Knight  Boulder Rush

Rimrock Knight // Boulder Rush

Creature — Dwarf Knight // Instant — Adventure (3/1)

Rimrock Knight can't block.

Boulder Rush

Target creature gets +2/+0 until end of turn. (Then exile this card. You may cast the creature later from exile.)

5.7 /10
$0.07
Roar of Jukai

Roar of Jukai

Instant — Arcane

If you control a Forest, each blocked creature gets +2/+2 until end of turn.
Splice onto Arcane—An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

2.4 /10
$0.09
Rouse

Rouse

Instant

If you control a Swamp, you may pay 2 life rather than pay this spell's mana cost.
Target creature gets +2/+0 until end of turn.

1.3 /10
$0.17
Rush of Blood

Rush of Blood

Instant

Target creature gets +X/+0 until end of turn, where X is its power.

6.1 /10
$0.20
Scent of Ivy

Scent of Ivy

Instant

Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.

2.9 /10
$0.24
Schismotivate

Schismotivate

Instant

Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.

1 /10
$0.10
Shed Weakness

Shed Weakness

Instant

Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it.

1.6 /10
$0.01
Show of Valor

Show of Valor

Instant

Target creature gets +2/+4 until end of turn.

2.2 /10
$0.14
Silverflame Squire  On Alert

Silverflame Squire // On Alert

Creature — Human Soldier // Instant — Adventure (2/1)



On Alert

Target creature gets +2/+2 until end of turn. Untap it. (Then exile this card. You may cast the creature later from exile.)

4.8 /10
$0.02
Spontaneous Flight

Spontaneous Flight

Instant

Target creature gets +2/+2 until end of turn. Put a flying counter on it.

3.7 /10
$0.03
Steal Strength

Steal Strength

Instant

Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.

0.4 /10
$0.14
Steeling Stance

Steeling Stance

Instant

Creatures you control get +1/+1 until end of turn.
Forecast — , Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Activate only during your upkeep and only once each turn.)

0.5 /10
$0.08
Stolen Vitality

Stolen Vitality

Instant

Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.

5.5 /10
$0.02
Strength of Cedars

Strength of Cedars

Instant — Arcane

Target creature gets +X/+X until end of turn, where X is the number of lands you control.

3.6 /10
$0.14
Sudden Spinnerets

Sudden Spinnerets

Instant

Target creature gets +1/+3 until end of turn. Put a reach counter on it. Untap it.

6.4 /10
$0.06
Thrill of the Hunt

Thrill of the Hunt

Instant

Target creature gets +1/+2 until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

0.8 /10
$0.05
Umezawas Charm

Umezawa's Charm

Instant

Choose one —
• Target creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.

2.4 /10
$0.04
Untamed Might

Untamed Might

Instant

Target creature gets +X/+X until end of turn.

3.4 /10
$0.09
Wax  Wane

Wax // Wane

Instant // Instant

Target creature gets +2/+2 until end of turn.

Wane

Destroy target enchantment.

3.8 /10
$0.20
Wicked Reward

Wicked Reward

Instant

As an additional cost to cast this spell, sacrifice a creature.
Target creature gets +4/+2 until end of turn.

0.5 /10
$0.08
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