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Cards similar to Scarwood Treefolk (400)

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Deranged Hermit

Deranged Hermit

Creature — Elf (1/1)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Deranged Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.
Squirrel creatures get +1/+1.

6.6 /10
~$51
District Guide

District Guide

Creature — Elf Scout (2/2)

When District Guide enters the battlefield, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.

8.1 /10
$0.13
Druid of Purification

Druid of Purification

Creature — Human Druid (2/3)

When Druid of Purification enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way.

9.3 /10
$6.97
Druids Familiar

Druid's Familiar

Creature — Bear (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.

7.1 /10
$0.26
Dnedain Rangers

Dúnedain Rangers

Creature — Human Ranger (4/4)

Landfall — Whenever a land enters the battlefield under your control, if you don't control a Ring-bearer, the Ring tempts you.

6.4 /10
$0.02
Eager Beaver

Eager Beaver

Host Creature — Beaver (3/2)

When this creature enters the battlefield, you may untap target permanent.

10 /10
$0.08
Eccentric Farmer

Eccentric Farmer

Creature — Human Peasant (2/3)

When Eccentric Farmer enters the battlefield, mill three cards, then you may return a land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)

6 /10
$0.02
Eidolon of Blossoms

Eidolon of Blossoms

Enchantment Creature — Spirit (2/2)

Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.

9.8 /10
$0.43
Elderleaf Mentor

Elderleaf Mentor

Creature — Elf Warrior (3/2)

When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token.

4.5 /10
$0.03
Elegant Entourage

Elegant Entourage

Creature — Elf Druid (4/4)

Alliance — Whenever another creature enters the battlefield under your control, target creature other than Elegant Entourage gets +1/+1 and gains trample until end of turn.

4.5 /10
$0.03
Elturgard Ranger

Elturgard Ranger

Creature — Human Elf Ranger (4/1)

Reach
When Elturgard Ranger enters the battlefield, create a 2/2 green Wolf creature token.

3.7 /10
$0.02
Elvish Harbinger

Elvish Harbinger

Creature — Elf Druid (1/2)

When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle and put that card on top.
: Add one mana of any color.

8.9 /10
$4.93
Elvish Hydromancer

Elvish Hydromancer

Creature — Elf Wizard (3/2)

Kicker (You may pay an additional as you cast this spell.)
When Elvish Hydromancer enters the battlefield, if it was kicked, create a token that's a copy of target creature you control.

4.3 /10
$0.06
Elvish Impersonators

Elvish Impersonators

Creature — Elves (0/0)

As Elvish Impersonators enters the battlefield, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result.

10 /10
$0.18
Embodiment of Insight

Embodiment of Insight

Creature — Elemental (4/4)

Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

7.9 /10
$0.13
Endurance

Endurance

Creature — Elemental Incarnation (3/4)

Flash
Reach
When Endurance enters the battlefield, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.
Evoke—Exile a green card from your hand.

9.4 /10
~$16
Enraged Huorn

Enraged Huorn

Creature — Treefolk (4/5)

Trample
When Enraged Huorn enters the battlefield, the Ring tempts you.

4.7 /10
$0.03
Entourage of Trest

Entourage of Trest

Creature — Elf Soldier (4/4)

When Entourage of Trest enters the battlefield, you become the monarch.
Entourage of Trest can block an additional creature each combat as long as you're the monarch.

5.6 /10
$0.03
Eternal Witness

Eternal Witness

Creature — Human Shaman (2/1)

When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

10 /10
$1.62
Ethereal Elk

Ethereal Elk

Creature — Elk Spirit (3/3)

Trample
When Ethereal Elk enters the battlefield, you may search your library and/or graveyard for a card named Vivien, Nature's Avenger, reveal it, and put it into your hand. If you search your library this way, shuffle.

1.8 /10
$0.23
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