← Edit search Random card

Cards similar to Seeds of Strength (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Feat of Resistance

Feat of Resistance

Instant

Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)

7 /10
$0.03
Formation

Formation

Instant

Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Draw a card at the beginning of the next turn's upkeep.

2.8 /10
$0.81
Gaeas Gift

Gaea's Gift

Instant

Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

9.5 /10
$0.51
Gallantry

Gallantry

Instant

Target blocking creature gets +4/+4 until end of turn.
Draw a card.

2.4 /10
--
Humble

Humble

Instant

Until end of turn, target creature loses all abilities and has base power and toughness 0/1.

3.6 /10
$0.05
Justiciars Portal

Justiciar's Portal

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn.

7.5 /10
$0.08
Lightning Blow

Lightning Blow

Instant

Target creature gains first strike until end of turn.
Draw a card at the beginning of the next turn's upkeep.

1.9 /10
--
Poison the Blade

Poison the Blade

Instant

Target creature gains deathtouch until end of turn.
Draw a card.

7.5 /10
--
Reality Anchor

Reality Anchor

Instant

Target creature loses shadow until end of turn.
Draw a card.

1.5 /10
--
Redeem the Lost

Redeem the Lost

Instant

Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

2.4 /10
$0.21
Sejiri Shelter  Sejiri Glacier

Sejiri Shelter // Sejiri Glacier

Instant // Land

Target creature you control gains protection from the color of your choice until end of turn.

Sejiri Glacier

Sejiri Glacier enters the battlefield tapped.
: Add .

9.7 /10
$0.81
Setessan Tactics

Setessan Tactics

Instant

Strive — This spell costs more to cast for each target beyond the first.
Until end of turn, any number of target creatures each get +1/+1 and gain ": This creature fights another target creature."

7.2 /10
$0.54
Shelter

Shelter

Instant

Target creature you control gains protection from the color of your choice until end of turn.
Draw a card.

8.9 /10
$0.06
Sheltering Word

Sheltering Word

Instant

Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

6.4 /10
$0.19
Symbiosis

Symbiosis

Instant

Two target creatures each get +2/+2 until end of turn.

0.8 /10
$0.09
Take Up the Shield

Take Up the Shield

Instant

Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

8.3 /10
$0.05
Tandem Tactics

Tandem Tactics

Instant

Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.

2 /10
$0.03
TelJilad Defiance

Tel-Jilad Defiance

Instant

Target creature gains protection from artifacts until end of turn.
Draw a card.

2.8 /10
$0.06
Valorous Stance

Valorous Stance

Instant

Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.

9 /10
$0.14
Vengeant Earth

Vengeant Earth

Instant

Target creature or land you control becomes a 4/4 Elemental creature with haste in addition to its other types until end of turn. It must be blocked this turn if able.

3.1 /10
$0.03
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.