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Cards similar to Traumatize (400)

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Airborne Aid

Airborne Aid

Sorcery

Draw a card for each Bird on the battlefield.

5.8 /10
$0.17
All of History All at Once

All of History, All at Once

Sorcery

Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)
Storm (When you cast this spell, copy it for each spell cast before it this turn.)

6.6 /10
$0.14
Ancestral Reminiscence

Ancestral Reminiscence

Sorcery

Draw three cards, then discard a card.

5 /10
$0.02
Animate Object

Animate Object

Sorcery

You get seven . Choose an inanimate object you own from outside the game. Put a power and toughness sticker on it. You may also put a name sticker, an art sticker, and/or an ability sticker on it. Put it onto the battlefield as a creature token.

0.3 /10
$0.03
Arwens Gift

Arwen's Gift

Sorcery

This spell costs less to cast if you control two or more legendary creatures.
Scry 2, then draw two cards.

6.9 /10
$0.08
Asinine Antics

Asinine Antics

Sorcery

You may cast Asinine Antics as though it had flash if you pay more to cast it.
For each creature your opponents control, create a Cursed Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)

7.5 /10
$2.10
Bakis Curse

Baki's Curse

Sorcery

Baki's Curse deals 2 damage to each creature for each Aura attached to that creature.

0.4 /10
$0.64
Boon of the WishGiver

Boon of the Wish-Giver

Sorcery

Draw four cards.
Cycling (, Discard this card: Draw a card.)

7.9 /10
$0.10
Breaking Wave

Breaking Wave

Sorcery

You may cast Breaking Wave as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)
Simultaneously untap all tapped creatures and tap all untapped creatures.

4.3 /10
$0.67
Brilliant Plan

Brilliant Plan

Sorcery

Draw three cards.

3.1 /10
$0.10
Brilliant Spectrum

Brilliant Spectrum

Sorcery

Converge — Draw X cards, where X is the number of colors of mana spent to cast this spell. Then discard two cards.

1.8 /10
$0.02
Candlekeep Inspiration

Candlekeep Inspiration

Sorcery

Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards you own in exile and in your graveyard that are instant cards, are sorcery cards, and/or have an Adventure.

7.3 /10
$0.11
Capture of Jingzhou

Capture of Jingzhou

Sorcery

Take an extra turn after this one.

8 /10
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Concentrate

Concentrate

Sorcery

Draw three cards.

6.7 /10
$0.23
Cosmic Epiphany

Cosmic Epiphany

Sorcery

Draw cards equal to the number of instant and sorcery cards in your graveyard.

5.9 /10
$0.08
Distant Melody

Distant Melody

Sorcery

Choose a creature type. Draw a card for each permanent you control of that type.

9.8 /10
$0.24
Flow of Ideas

Flow of Ideas

Sorcery

Draw a card for each Island you control.

6.8 /10
$0.43
Foresee

Foresee

Sorcery

Scry 4, then draw two cards.

7.6 /10
$0.20
Heed the Mists

Heed the Mists

Sorcery — Arcane

Mill a card, then draw cards equal to the milled card's mana value.

2.1 /10
$0.20
Inspiring Refrain

Inspiring Refrain

Sorcery

Draw two cards. Exile Inspiring Refrain with three time counters on it.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

8.8 /10
$0.20
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