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Cards similar to Veldt (400)

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Tolaria

Tolaria

Legendary Land

: Add .
: Target creature loses banding and all "bands with other" abilities until end of turn. Activate only during any upkeep step.

4.5 /10
~$12
Tower of the Magistrate

Tower of the Magistrate

Land

: Add .
, : Target creature gains protection from artifacts until end of turn.

6.1 /10
~$12
Undiscovered Paradise

Undiscovered Paradise

Land

: Add one mana of any color. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand.

5 /10
~$13
Unholy Grotto

Unholy Grotto

Land

: Add .
, : Put target Zombie card from your graveyard on top of your library.

8.3 /10
~$11
Volraths Stronghold

Volrath's Stronghold

Legendary Land

: Add .
, : Put target creature card from your graveyard on top of your library.

9.2 /10
~$94
Ancient Amphitheater

Ancient Amphitheater

Land

As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped.
: Add or .

6.5 /10
$0.40
Animal Sanctuary

Animal Sanctuary

Land

: Add .
, : Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake.

8.8 /10
$1.13
Archway of Innovation

Archway of Innovation

Land

Archway of Innovation enters the battlefield tapped unless you control an Island.
: Add .
, : The next spell you cast this turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for .)

3.5 /10
$0.96
Aunties Hovel

Auntie's Hovel

Land

As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped.
: Add or .

5.9 /10
$7.50
Boseiju Who Shelters All

Boseiju, Who Shelters All

Legendary Land

Boseiju, Who Shelters All enters the battlefield tapped.
, Pay 2 life: Add . If that mana is spent on an instant or sorcery spell, that spell can't be countered.

9.2 /10
--
Branch of VituGhazi

Branch of Vitu-Ghazi

Land

: Add .
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Branch of Vitu-Ghazi is turned face up, add two mana of any one color. Until end of turn, you don't lose this mana as steps and phases end.

6.6 /10
$0.06
Buried Ruin

Buried Ruin

Land

: Add .
, , Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.

9.9 /10
$0.24
Captivating Cave

Captivating Cave

Land — Cave

: Add .
, : Add one mana of any color.
, , Sacrifice Captivating Cave: Put two +1/+1 counters on target creature. Activate only as a sorcery.

7.3 /10
$0.01
Cave of Temptation

Cave of Temptation

Land

: Add .
, : Add one mana of any color.
, , Sacrifice Cave of Temptation: Put two +1/+1 counters on target creature. Activate only as a sorcery.

7.6 /10
$0.05
Choked Estuary

Choked Estuary

Land

As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.
: Add or .

9.9 /10
$0.12
City of Shadows

City of Shadows

Land

, Exile a creature you control: Put a storage counter on City of Shadows.
: Add for each storage counter on City of Shadows.

4.7 /10
~$64
Command Beacon

Command Beacon

Land

: Add .
, Sacrifice Command Beacon: Put your commander into your hand from the command zone.

9.9 /10
$5.61
Crawling Barrens

Crawling Barrens

Land

: Add .
: Put two +1/+1 counters on Crawling Barrens. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.

8.4 /10
$0.22
Dakmor Salvage

Dakmor Salvage

Land

Dakmor Salvage enters the battlefield tapped.
: Add .
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

9.4 /10
$2.93
Desert

Desert

Land — Desert

: Add .
: Desert deals 1 damage to target attacking creature. Activate only during the end of combat step.

8.8 /10
$2.62
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