Land
As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped.
: Add or .
Land
Graypelt Refuge enters the battlefield tapped.
When Graypelt Refuge enters the battlefield, you gain 1 life.
: Add or .
Land — Forest Plains
(: Add or .)
Lush Portico enters the battlefield tapped.
When Lush Portico enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land — Forest Plains
(: Add or .)
Radiant Grove enters the battlefield tapped.
Land — Forest Plains
(: Add or .)
Scattered Groves enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
Land — Gate
Selesnya Guildgate enters the battlefield tapped.
: Add or .
Land — Forest Plains
(: Add or .)
As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Land
Temple of Plenty enters the battlefield tapped.
When Temple of Plenty enters the battlefield, scry 1.
: Add or .
Artifact Land
Thornglint Bridge enters the battlefield tapped.
Indestructible
: Add or .
Land
: Add .
: Add or . Tranquil Garden doesn't untap during your next untap step.
Land
: Add .
: Add or . Vec Townships doesn't untap during your next untap step.
Land
Veldt doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from Veldt.
: Add or . Put a depletion counter on Veldt.
Land // Land
: Add .
Boulderloft Pathway
: Add .
Land
: Add .
, : Put a storage counter on Saltcrusted Steppe.
, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of and/or .
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