Instant
Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Instant
Creatures your opponents control get -4/-0 until end of turn.
Draw a card.
Instant
Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
Instant
Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.
Instant // Instant
Collision deals 6 damage to target creature with flying.
Colossus
Target creature gets +4/+2 and gains trample until end of turn.
Instant // Sorcery
Exile target card from a graveyard.
Draw a card.
Consume
Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power.
Instant
Destroy target artifact or enchantment.
Revolt — If a permanent you controlled left the battlefield this turn, you gain 3 life.
Instant // Instant
Tap target creature.
Draw a card.
Deploy
Create two 1/1 colorless Thopter artifact creature tokens with flying, then you gain 1 life for each creature you control.
Instant // Sorcery
Target creature gets +1/+0 and gains indestructible until end of turn.
Lead
Aftermath (Cast this spell only from your graveyard. Then exile it.)
All creatures able to block target creature this turn do so.
Instant
Prevent all combat damage that would be dealt this turn by creatures target opponent controls.
Awaken 2— (If you cast this spell for , also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Instant
All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can't lose life this turn and players can't lose the game or win the game this turn.
Sorcery
Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn.
Instant
Target opponent loses 1 life for each attacking creature you control. You gain that much life.
Instant
Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way.
Instant
Search your library for up to two planeswalker cards, reveal them, put them into your hand, then shuffle.
Instant
Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Instant
Cast this spell only before attackers are declared.
You choose which creatures attack this turn.
You choose which creatures block this turn and how those creatures block.
Instant
Choose one —
• Untap target creature. It gets +1/+0 and gains indestructible until end of turn.
• Destroy target creature with power 4 or greater.
Instant
Return target permanent you control to its owner's hand. You gain 4 life.
Instant // Instant
Target creature gets -1/-1 until end of turn.
Day
Creatures target player controls get +1/+1 until end of turn.
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