Creature — Elemental (3/5)
, : Remove a -1/-1 counter from target creature. If you do, you gain 2 life.
Legendary Creature — Human Soldier Warrior (4/4)
Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Legendary Creature — Angel (6/6)
Flying, first strike, vigilance, trample
At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner.
Partner
Creature — Dragon (4/4)
Flying
When Alabaster Dragon dies, shuffle it into its owner's library.
Creature — Dinosaur (2/1)
First strike
When Amped Raptor enters the battlefield, you get (two energy counters). Then if you cast it from your hand, exile cards from the top of your library until you exile a nonland card. You may cast that card by paying an amount of equal to its mana value rather than paying its mana cost.
Creature — Elder Dragon (7/10)
Flying
Whenever Ancient Gold Dragon deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result.
Creature — Angel (3/5)
Flying
When Angel of Fury dies, you may shuffle it into its owner's library.
Creature — Angel (4/4)
Flying
Cycling (, Discard this card: Draw a card.)
Creature — Angel (3/5)
Flying
Whenever a creature attacks, you may pay . When you do, put a +1/+1 counter on that creature.
Creature — Phyrexian Angel (4/4)
Flying
Corrupted — As long as an opponent has three or more poison counters, Apostle of Invasion has double strike.
Legendary Creature — Angel (8/8)
Flying, vigilance, indestructible
Other permanents you control have indestructible.
Creature — Dinosaur (3/5)
Enrage — Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.
Creature — Vampire Demon (6/6)
Flying
When Bringer of the Last Gift enters the battlefield, if you cast it, each player sacrifices all other creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield.
Creature — Elemental (7/7)
At the beginning of each upkeep, you gain 3 life.
Creature — Human Soldier (4/4)
: Tap target creature.
: Crowd Favorites gets +0/+5 until end of turn.
Legendary Creature — Human Soldier (3/3)
Whenever you're dealt damage, you may create that many 1/1 white Soldier creature tokens.
Creature — Angel (5/7)
Flying
: Target creature gains indestructible until end of turn.
Creature — Giant Berserker (4/4)
When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.