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Cards similar to Asceticism (400)

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Beguiler of Wills

Beguiler of Wills

Creature — Human Wizard (1/1)

: Gain control of target creature with power less than or equal to the number of creatures you control.

6.6 /10
$1.87
Behind the Scenes

Behind the Scenes

Enchantment

Creatures you control have skulk. (They can't be blocked by creatures with greater power.)
: Creatures you control get +1/+1 until end of turn.

7 /10
$0.16
Belligerent Sliver

Belligerent Sliver

Creature — Sliver (2/2)

Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.)

6.4 /10
$0.30
Bellowing Tanglewurm

Bellowing Tanglewurm

Creature — Wurm (4/4)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Other green creatures you control have intimidate.

8.5 /10
$1.04
Berserkers Onslaught

Berserkers' Onslaught

Enchantment

Attacking creatures you control have double strike.

8.9 /10
$1.33
Bessie the Doctors Roadster

Bessie, the Doctor's Roadster

Legendary Artifact — Vehicle

Haste
Whenever Bessie attacks, another target legendary creature can't be blocked this turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

5.9 /10
$0.09
Binding the Old Gods

Binding the Old Gods

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target nonland permanent an opponent controls.
II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
III — Creatures you control gain deathtouch until end of turn.

9.5 /10
$0.35
Biomancers Familiar

Biomancer's Familiar

Creature — Mutant (2/2)

Activated abilities of creatures you control cost less to activate. This effect can't reduce the mana in that cost to less than one mana.
: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it.

9 /10
$0.46
Biomass Mutation

Biomass Mutation

Instant

Creatures you control have base power and toughness X/X until end of turn.

8.3 /10
$0.11
Blade Historian

Blade Historian

Creature — Human Cleric (2/3)

Attacking creatures you control have double strike.

9.2 /10
$1.39
Bleeding Effect

Bleeding Effect

Enchantment

At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

5.9 /10
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Bloodcrusher of Khorne

Bloodcrusher of Khorne

Creature — Demon Knight (3/3)

Trample
Devastating Charge — Other creatures you control have trample.

8.1 /10
$0.27
Bloodmark Mentor

Bloodmark Mentor

Creature — Goblin Warrior (1/1)

Red creatures you control have first strike.

7.1 /10
$1.80
Bloodsworn Steward

Bloodsworn Steward

Creature — Vampire Knight (4/4)

Flying
Commander creatures you control get +2/+2 and have haste.

7.9 /10
$0.19
Blur Sliver

Blur Sliver

Creature — Sliver (2/2)

Sliver creatures you control have haste. (They can attack and as soon as they come under your control.)

8.1 /10
$0.11
Bonescythe Sliver

Bonescythe Sliver

Creature — Sliver (2/2)

Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)

8.7 /10
--
Bottomless Pool  Locker Room

Bottomless Pool // Locker Room

Enchantment — Room // Enchantment — Room

When you unlock this door, return up to one target creature to its owner's hand.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Locker Room

Whenever one or more creatures you control deal combat damage to a player, draw a card.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

6.5 /10
$0.07
Bouncers Beatdown

Bouncer's Beatdown

Instant

This spell costs less to cast if it targets a black permanent.
Bouncer's Beatdown deals X damage to target creature or planeswalker, where X is the greatest power among creatures you control. If that creature or planeswalker would die this turn, exile it instead.

4.2 /10
$0.02
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