Artifact
As Icon of Ancestry enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +1/+1.
, : Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Artifact — Equipment
Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.
Equip
Artifact
, Sacrifice Implement of Malice: Target player discards a card. Activate only as a sorcery.
When Implement of Malice is put into a graveyard from the battlefield, draw a card.
Artifact
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
, Remove X charge counters from Infused Arrows: Target creature gets -X/-X until end of turn.
Artifact — Equipment
Inquisition Agents — Whenever equipped creature attacks, create a 2/2 white Astartes Warrior creature token with vigilance that's attacking. Then attacking creatures gain menace until end of turn.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Golem (1/1)
Menace (This creature can't be blocked except by two or more creatures.)
When Iron Bully enters the battlefield, put a +1/+1 counter on target creature.
Artifact Creature — Chimera (2/2)
Vigilance
Sacrifice Iron-Heart Chimera: Put a +2/+2 counter on target Chimera creature. It gains vigilance. (This effect lasts indefinitely.)
Artifact
: Add or .
: Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature.
Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card.
Artifact
, : Target creature gains flanking until end of turn. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Artifact
: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.
Artifact
At the beginning of your upkeep, Jinxed Idol deals 2 damage to you.
Sacrifice a creature: Target opponent gains control of Jinxed Idol.
Artifact
Whenever a nontoken permanent is put into your graveyard from the battlefield, Jinxed Ring deals 1 damage to you.
Sacrifice a creature: Target opponent gains control of Jinxed Ring. (This effect lasts indefinitely.)
Artifact — Equipment
Equipped creature gets +2/+0.
As long as it's your turn, equipped creature has first strike.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact
At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn, where X is the number of creatures you control. If you do, sacrifice that creature at the beginning of the next end step.
Legendary Artifact
Blue creature spells you cast cost less to cast.
Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step.
Artifact — Equipment
Equipped creature gets +1/+0 and has flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact
, : Prevent all damage that would be dealt this turn by target creature you control. That creature gets +0/+X until end of turn, where X is its mana value.
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