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Cards similar to Enclave Elite (400)

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Oracle of Tragedy

Oracle of Tragedy

Creature — Human Wizard (1/3)

When Oracle of Tragedy enters the battlefield or dies, choose one —
• Draw a card, then discard a card.
• Shuffle up to four target cards with mana value 3 or greater from your graveyard into your library.

5.6 /10
$0.01
Overcharged Amalgam

Overcharged Amalgam

Creature — Zombie Horror (3/3)

Flash
Flying
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Overcharged Amalgam exploits a creature, counter target spell, activated ability, or triggered ability.

9.1 /10
$1.19
Overwhelmed Archivist  Archive Haunt

Overwhelmed Archivist // Archive Haunt

Creature — Human Wizard // Creature — Spirit Wizard (3/2)

When Overwhelmed Archivist enters the battlefield, draw a card, then discard a card.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Archive Haunt

Flying
Whenever Archive Haunt attacks, draw a card, then discard a card.
If Archive Haunt would be put into a graveyard from anywhere, exile it instead.

3.2 /10
$0.10
Plaxmanta

Plaxmanta

Creature — Beast (2/2)

Flash
When Plaxmanta enters the battlefield, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
When Plaxmanta enters the battlefield, sacrifice it unless was spent to cast it.

5.2 /10
$0.21
Primal Plasma

Primal Plasma

Creature — Elemental Shapeshifter (0/0)

As Primal Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.

1.8 /10
$0.01
Profaner of the Dead

Profaner of the Dead

Creature — Snake Wizard (3/3)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness.

6.3 /10
$0.31
Psionic Snoop

Psionic Snoop

Creature — Human Rogue (0/3)

Flash
When Psionic Snoop enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

3 /10
$0.01
Quickling

Quickling

Creature — Faerie Rogue (2/2)

Flash (You may cast this spell any time you could cast an instant.)
Flying
When Quickling enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.

7.6 /10
$0.06
Quicksmith Spy

Quicksmith Spy

Creature — Human Artificer (2/3)

When Quicksmith Spy enters the battlefield, target artifact you control gains ": Draw a card" for as long as you control Quicksmith Spy.

3.8 /10
$0.13
Renegade Doppelganger

Renegade Doppelganger

Creature — Shapeshifter (0/1)

Whenever another creature enters the battlefield under your control, you may have Renegade Doppelganger become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.)

4.2 /10
$0.28
River Herald Scout

River Herald Scout

Creature — Merfolk Scout (1/2)

When River Herald Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

4.8 /10
$0.01
Robobrain War Mind

Robobrain War Mind

Artifact Creature — Robot (0/5)

Robobrain War Mind's power is equal to the number of cards in your hand.
When Robobrain War Mind enters the battlefield, you get an amount of (energy counters) equal to the number of artifact creatures you control.
Whenever Robobrain War Mind attacks, you may pay . If you do, draw a card.

5.6 /10
$0.10
Roil Cartographer

Roil Cartographer

Creature — Merfolk Rogue (1/3)

Landfall — Whenever a land enters the battlefield under your control, you get (an energy counter).
, Pay six : Draw three cards.

3.5 /10
$0.24
Sage Aven

Sage Aven

Creature — Bird Wizard (1/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order.

1.3 /10
$0.07
Sage of Hours

Sage of Hours

Creature — Human Wizard (1/1)

Heroic — Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it.
Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one.

7.8 /10
$3.77
Saiba Cryptomancer

Saiba Cryptomancer

Creature — Moonfolk Ninja (0/1)

Flash
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Hexproof

6.8 /10
$0.08
Sailor of Means

Sailor of Means

Creature — Human Pirate (1/4)

When Sailor of Means enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

6.5 /10
$0.02
Shipwreck Moray

Shipwreck Moray

Creature — Fish (0/5)

When Shipwreck Moray enters the battlefield, you get (four energy counters).
Pay : Shipwreck Moray gets +2/-2 until end of turn.

2.9 /10
$0.04
Shorecrasher Elemental

Shorecrasher Elemental

Creature — Elemental (3/3)

: Exile Shorecrasher Elemental, then return it to the battlefield face down under its owner's control.
: Shorecrasher Elemental gets +1/-1 or -1/+1 until end of turn.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

2.2 /10
$0.35
Sicarian Infiltrator

Sicarian Infiltrator

Artifact Creature — Human Soldier (1/2)

Flash
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Benediction of the Omnissiah — When Sicarian Infiltrator enters the battlefield, draw a card.

8.3 /10
$8.41
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