Creature — Human Cleric Shaman (0/4)
: Storm Shaman gets +1/+0 until end of turn.
Creature — Dinosaur (1/2)
Trample
: Sun-Collared Raptor gets +3/+0 until end of turn.
Creature — Minotaur Warrior (2/1)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature — Human Peasant (2/2)
Whenever a Rat you control becomes blocked, it gets +2/+0 until end of turn.
Creature — Goblin Warrior (1/3)
: Teeterpeak Ambusher gets +2/+0 until end of turn.
Creature — Elemental Beast (0/4)
Whenever Terra Ravager attacks, it gets +X/+0 until end of turn, where X is the number of lands defending player controls.
Creature — Gremlin (2/2)
Trample
Whenever you get one or more (energy counters), Territorial Gorger gets +2/+2 until end of turn.
Creature — Lizard (2/2)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Thorned Moloch has first strike as long as it's attacking.
Creature — Phyrexian Lizard (2/2)
Trample
Whenever Thrashing Frontliner attacks a battle, it gets +1/+1 until end of turn.
Creature — Devil (1/2)
When Tibalt's Rager dies, it deals 1 damage to any target.
: Tibalt's Rager gets +2/+0 until end of turn.
Creature — Human Knight (2/2)
Whenever Tilonalli's Knight attacks, if you control a Dinosaur, Tilonalli's Knight gets +1/+1 until end of turn.
Creature — Phyrexian Cleric (2/2)
When Tormentor Exarch enters the battlefield, choose one —
• Target creature gets +2/+0 until end of turn.
• Target creature gets -0/-2 until end of turn.
Creature — Elemental (2/2)
Landfall — Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn.
Creature — Tiefling Bard (2/3)
Combat Inspiration — At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn.
Creature — Elemental Warrior (5/2)
Vengeful Firebrand has haste as long as a Warrior card is in your graveyard.
: Vengeful Firebrand gets +1/+0 until end of turn.
Creature — Lizard Warrior (1/1)
Double strike
: Viashino Slaughtermaster gets +1/+1 until end of turn. Activate only once each turn.
Creature — Lizard (2/2)
Whenever Viashino Weaponsmith becomes blocked by a creature, Viashino Weaponsmith gets +2/+2 until end of turn.
Creature — Human Shaman (2/2)
When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn.
Creature — Wall (0/5)
Defender (This creature can't attack.)
: Wall of Fire gets +1/+0 until end of turn.
Creature — Wall (1/3)
Defender (This creature can't attack.)
: Wall of Lava gets +1/+1 until end of turn.
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