Instant
Target creature gets -5/-5 until end of turn.
Descend 4 — That creature gets -10/-10 until end of turn instead if there are four or more permanent cards in your graveyard.
Instant
Strive — This spell costs more to cast for each target beyond the first.
Return any number of target enchantments to their owners' hands.
Instant
Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.
Instant
Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each modified creature you controlled as you cast this spell. (Equipment, Auras you control, and counters are modifications.)
Instant
Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Cycling (, Discard this card: Draw a card.)
Instant
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card with the same name as target nontoken creature, put that card onto the battlefield, then shuffle.
Instant
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)
Instant
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Tap target artifact, creature, or land.
Instant
Target creature gets -2/-2 until end of turn. You gain 2 life.
Instant // Instant
Target creature gets -1/-1 until end of turn.
Day
Creatures target player controls get +1/+1 until end of turn.
Instant
Target creature gets -X/-X until end of turn, where X is the number of cards in your hand.
Instant
Target creature becomes white until end of turn. Tap that creature.
Draw a card.
Instant
Target creature gets -5/-5 until end of turn. If that creature would die this turn, exile it instead.
Creature — Faerie Wizard // Instant — Adventure (3/4)
Flying
Desperate Parry
Target creature gets -4/-0 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Instant
Draw X cards, then discard X cards. Create a 1/1 white Spirit creature token with flying for each card type among cards discarded this way.
Instant
Target creature gets -2/-2 until end of turn. If it's night, that creature gets -13/-13 until end of turn instead.
Instant
Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control.
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