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Cards similar to Free-Range Chicken (400)

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Embodiment of Insight

Embodiment of Insight

Creature — Elemental (4/4)

Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

7.9 /10
$0.15
Evolved Spinoderm

Evolved Spinoderm

Creature — Phyrexian Beast (5/5)

Evolved Spinoderm enters the battlefield with four oil counters on it.
Evolved Spinoderm has trample as long as it has two or fewer oil counters on it. Otherwise, it has hexproof.
At the beginning of your upkeep, remove an oil counter from Evolved Spinoderm. Then if it has no oil counters on it, sacrifice it.

4 /10
$0.07
Experiment Twelve

Experiment Twelve

Creature — Elf Lizard Warrior (4/4)

Trample
Whenever Experiment Twelve or another creature you control is turned face up, put +1/+1 counters on that creature equal to its power.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)

6 /10
$0.20
Ezuri Renegade Leader

Ezuri, Renegade Leader

Legendary Creature — Elf Warrior (2/2)

: Regenerate another target Elf.
: Elf creatures you control get +3/+3 and gain trample until end of turn.

9.3 /10
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Faerie Noble

Faerie Noble

Creature — Faerie Noble (1/2)

Flying
Other Faerie creatures you control get +0/+1.
: Other Faerie creatures you control get +1/+0 until end of turn.

1.4 /10
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Feral Deceiver

Feral Deceiver

Creature — Spirit (3/2)

: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate only once each turn.

0.5 /10
$0.06
Flailing Drake

Flailing Drake

Creature — Drake (2/3)

Flying
Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.

0.1 /10
$0.18
Folk of the Pines

Folk of the Pines

Creature — Dryad (2/5)

: Folk of the Pines gets +1/+0 until end of turn.

0.2 /10
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Frostwalla

Frostwalla

Snow Creature — Lizard (2/2)

: Frostwalla gets +2/+2 until end of turn. Activate only once each turn. ( can be paid with one mana from a snow source.)

3.4 /10
$0.02
GhostLit Nourisher

Ghost-Lit Nourisher

Creature — Spirit (2/1)

, : Target creature gets +2/+2 until end of turn.
Channel — , Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn.

0.9 /10
$0.20
Giant Badger

Giant Badger

Creature — Badger (2/2)

Whenever Giant Badger blocks, it gets +2/+2 until end of turn.

1 /10
$0.04
Glissa Sunseeker

Glissa Sunseeker

Legendary Creature — Elf Warrior (3/2)

First strike
: Destroy target artifact if its mana value is equal to the amount of unspent mana you have.

5.6 /10
$0.85
Glorfindel Dauntless Rescuer

Glorfindel, Dauntless Rescuer

Legendary Creature — Elf Noble (3/2)

Whenever you scry, choose one and Glorfindel, Dauntless Rescuer gets +1/+1 until end of turn.
• Glorfindel must be blocked this turn if able.
• Glorfindel can't be blocked by more than one creature each combat this turn.

5.7 /10
$0.06
Goreclaw Terror of Qal Sisma

Goreclaw, Terror of Qal Sisma

Legendary Creature — Bear (4/3)

Creature spells you cast with power 4 or greater cost less to cast.
Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.

9.7 /10
$0.66
Greenhilt Trainee

Greenhilt Trainee

Creature — Elf Warrior (2/3)

: Target creature gets +4/+4 until end of turn. Activate only if Greenhilt Trainee's power is 4 or greater.

0.5 /10
$0.12
Halana Kessig Ranger

Halana, Kessig Ranger

Legendary Creature — Human Archer Ranger (3/4)

Reach
Whenever another creature enters the battlefield under your control, you may pay . When you do, that creature deals damage equal to its power to target creature.
Partner (You can have two commanders if both have partner.)

7.8 /10
$0.15
Harold and Bob First Numens

Harold and Bob, First Numens

Legendary Creature — Treefolk Mutant (3/3)

Vigilance, reach
When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has ': Add three mana of any one color. You get two rad counters.'" Harold and Bob loses all other abilities.

5.9 /10
$0.35
Hexbane Tortoise

Hexbane Tortoise

Creature — Turtle (3/2)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

3.5 /10
$0.02
HighRise Sawjack

High-Rise Sawjack

Creature — Elf Citizen (2/3)

Reach
Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +2/+0 until end of turn.

3.3 /10
$0.02
Hooded Brawler

Hooded Brawler

Creature — Snake Warrior (3/2)

You may exert Hooded Brawler as it attacks. When you do, it gets +2/+2 until end of turn. (An exerted creature won't untap during your next untap step.)

1.3 /10
$0.02
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