← Edit search Random card

Cards similar to Graven Dominator (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Resolute Archangel

Resolute Archangel

Creature — Angel (4/4)

Flying
When Resolute Archangel enters the battlefield, if your life total is less than your starting life total, it becomes equal to your starting life total.

7.4 /10
$0.86
Rhox Bodyguard

Rhox Bodyguard

Creature — Rhino Monk Soldier (2/3)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
When Rhox Bodyguard enters the battlefield, you gain 3 life.

2.9 /10
$0.09
Ride Guide

Ride Guide

Creature — Human Employee (4/4)

When Ride Guide enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

3.2 /10
$0.04
Rumbling Sentry

Rumbling Sentry

Creature — Giant (3/6)

When Rumbling Sentry enters the battlefield, scry 1.

0.8 /10
$0.01
Shadow Puppeteers

Shadow Puppeteers

Creature — Faerie Wizard (4/4)

Flying, ward
When Shadow Puppeteers enters the battlefield, create two 1/1 black Faerie Rogue creature tokens with flying.
Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn.

7.8 /10
$0.15
Shu SoldierFarmers

Shu Soldier-Farmers

Creature — Human Soldier (2/4)

When Shu Soldier-Farmers enters the battlefield, you gain 4 life.

0.4 /10
--
Soaring Sandwing

Soaring Sandwing

Creature — Dinosaur (3/5)

Flying
When Soaring Sandwing enters the battlefield, you gain 3 life.
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

5 /10
$0.03
SoulGuide Gryff

Soul-Guide Gryff

Creature — Hippogriff Spirit (3/4)

Flying
When Soul-Guide Gryff enters the battlefield, exile up to one target card from a graveyard.

1.6 /10
$0.02
Spiritual Guardian

Spiritual Guardian

Creature — Spirit (3/4)

When Spiritual Guardian enters the battlefield, you gain 4 life.

0.4 /10
--
Staunch Defenders

Staunch Defenders

Creature — Human Soldier (3/4)

When Staunch Defenders enters the battlefield, you gain 4 life.

0.4 /10
--
SteelPlume Marshal

Steel-Plume Marshal

Creature — Bird Soldier (3/3)

Flying
Whenever Steel-Plume Marshal attacks, other attacking creatures you control with flying get +2/+2 until end of turn.

7.2 /10
$0.17
Syr Alin the Lions Claw

Syr Alin, the Lion's Claw

Legendary Creature — Human Knight (4/4)

First strike
Whenever Syr Alin, the Lion's Claw attacks, other creatures you control get +1/+1 until end of turn.

5.6 /10
$0.12
Thalias Lancers

Thalia's Lancers

Creature — Human Knight (4/4)

First strike
When Thalia's Lancers enters the battlefield, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle.

8.6 /10
$0.37
Tireless Missionaries

Tireless Missionaries

Creature — Human Cleric (2/3)

When Tireless Missionaries enters the battlefield, you gain 3 life.

1 /10
$0.06
TotemGuide Hartebeest

Totem-Guide Hartebeest

Creature — Antelope (2/5)

When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.

4.2 /10
$0.05
Brims Barone Midway Mobster

"Brims" Barone, Midway Mobster

Legendary Creature — Human Rogue (5/4)

When "Brims" Barone, Midway Mobster enters the battlefield, put a +1/+1 counter on each other creature you control that has a hat.
"Brims" Barone, Midway Mobster has menace as long as you're wearing a hat.

1 /10
$0.02
Adarkar Valkyrie

Adarkar Valkyrie

Snow Creature — Angel (4/5)

Flying, vigilance
: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.

8 /10
$0.95
Angelic Skirmisher

Angelic Skirmisher

Creature — Angel (4/4)

Flying
At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.

8.7 /10
$1.68
Archon of Redemption

Archon of Redemption

Creature — Archon (3/4)

Flying
Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power.

5.6 /10
$0.20
Aven Flock

Aven Flock

Creature — Bird Soldier (2/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)
: Aven Flock gets +0/+1 until end of turn.

0.4 /10
$0.24
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.