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Cards similar to Guardian of the Guildpact (400)

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Rules Lawyer

Rules Lawyer

Artifact Creature — Cyborg Advisor (1/1)

State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.)

10 /10
$0.19
Sanctifier of Souls

Sanctifier of Souls

Creature — Human Cleric (2/3)

Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn.
, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.

1.8 /10
$0.08
Sanctum Gargoyle

Sanctum Gargoyle

Artifact Creature — Gargoyle (2/3)

Flying
When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.

6 /10
$0.04
Savior of Ollenbock

Savior of Ollenbock

Creature — Human Soldier (1/2)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard.
When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control.

6 /10
$0.56
Savior of the Sleeping

Savior of the Sleeping

Creature — Human Knight (2/3)

Vigilance
Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Savior of the Sleeping.

3.5 /10
$0.02
Scion of VituGhazi

Scion of Vitu-Ghazi

Creature — Elemental (4/4)

When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)

3.8 /10
$0.18
Selfless Exorcist

Selfless Exorcist

Creature — Human Cleric (3/4)

: Exile target creature card from a graveyard. That card deals damage equal to its power to Selfless Exorcist.

0.1 /10
$0.18
Serra Paragon

Serra Paragon

Creature — Angel (3/4)

Flying
Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life."

8.9 /10
$3.19
Shade of Trokair

Shade of Trokair

Creature — Shade (1/2)

: Shade of Trokair gets +1/+1 until end of turn.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

1.1 /10
$0.08
Shepherd of the Clouds

Shepherd of the Clouds

Creature — Pegasus (4/3)

Flying, vigilance
When Shepherd of the Clouds enters the battlefield, return target permanent card with mana value 3 or less from your graveyard to your hand. Return that card to the battlefield instead if you control a Mount.

2.4 /10
$0.03
Sheriff of Safe Passage

Sheriff of Safe Passage

Creature — Human Knight (0/0)

Sheriff of Safe Passage enters the battlefield with a +1/+1 counter on it plus an additional +1/+1 counter on it for each other creature you control.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

3 /10
$0.04
Shieldmage Advocate

Shieldmage Advocate

Creature — Human Cleric (1/3)

: Return target card from an opponent's graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice.

3 /10
$0.20
Sigardian Savior

Sigardian Savior

Creature — Angel (3/3)

Flying
When Sigardian Savior enters the battlefield, if you cast it, return up to two target creature cards with mana value 2 or less from your graveyard to the battlefield.

4.3 /10
$0.55
Solitude

Solitude

Creature — Elemental Incarnation (3/2)

Flash
Lifelink
When Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power.
Evoke—Exile a white card from your hand.

9.3 /10
~$27
SoulGuide Gryff

Soul-Guide Gryff

Creature — Hippogriff Spirit (3/4)

Flying
When Soul-Guide Gryff enters the battlefield, exile up to one target card from a graveyard.

1.6 /10
$0.02
Spirit enDal

Spirit en-Dal

Creature — Spirit (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Forecast — , Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn. (Activate only during your upkeep and only once each turn.)

5.2 /10
$0.40
Stagecoach Security

Stagecoach Security

Creature — Human Soldier (4/5)

When Stagecoach Security enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

1.8 /10
$0.04
Stalwart Valkyrie

Stalwart Valkyrie

Creature — Angel Warrior (3/2)

You may pay and exile a creature card from your graveyard rather than pay this spell's mana cost.
Flying

4.6 /10
$0.06
Steadfast Sentinel

Steadfast Sentinel

Creature — Human Cleric (2/3)

Vigilance
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Cleric with no mana cost. Eternalize only as a sorcery.)

1.5 /10
$0.02
Stoic Farmer

Stoic Farmer

Creature — Dwarf Peasant (3/3)

When Stoic Farmer enters the battlefield, search your library for a basic Plains card and reveal it. If an opponent controls more lands than you, put it onto the battlefield tapped. Otherwise put it into your hand. Then shuffle.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

7.5 /10
$0.27
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