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Cards similar to Hydrolash (400)

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Pursue Glory

Pursue Glory

Instant

Attacking creatures get +2/+0 until end of turn.
Cycling (, Discard this card: Draw a card.)

2.8 /10
$0.02
Run Away Together

Run Away Together

Instant

Choose two target creatures controlled by different players. Return those creatures to their owners' hands.

9 /10
$0.06
Sweep Away

Sweep Away

Instant

Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead.

3 /10
$0.05
Wind Shear

Wind Shear

Instant

Attacking creatures with flying get -2/-2 and lose flying until end of turn.

0.4 /10
$0.27
Admirals Order

Admiral's Order

Instant

Raid — If you attacked this turn, you may pay rather than pay this spell's mana cost.
Counter target spell.

6.8 /10
$0.24
Aether Tradewinds

Aether Tradewinds

Instant

Return target permanent you control and target permanent you don't control to their owners' hands.

4.3 /10
$0.07
Archmages Charm

Archmage's Charm

Instant

Choose one —
• Counter target spell.
• Target player draws two cards.
• Gain control of target nonland permanent with mana value 1 or less.

9.1 /10
$1.16
Barrins Unmaking

Barrin's Unmaking

Instant

Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.

0.9 /10
$0.13
Behold the Multiverse

Behold the Multiverse

Instant

Scry 2, then draw two cards.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

9.2 /10
$0.14
Blessed Reincarnation

Blessed Reincarnation

Instant

Exile target creature an opponent controls. That player reveals cards from the top of their library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into their library.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

3.5 /10
$0.18
Blue Suns Zenith

Blue Sun's Zenith

Instant

Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.

9.6 /10
$4.03
Boing

Boing!

Instant

Return target creature to its owner's hand, then roll a six-sided die. If the result is 3 or less, scry a number of cards equal to the result.

5.9 /10
$0.03
Boomerang

Boomerang

Instant

Return target permanent to its owner's hand.

7.1 /10
$0.13
Brackish Blunder

Brackish Blunder

Instant

Return target creature to its owner's hand. If it was tapped, create a Map token. (It's an artifact with ", , Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

4.4 /10
$0.03
Brain Freeze

Brain Freeze

Instant

Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

9.6 /10
~$12
Capsize

Capsize

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Return target permanent to its owner's hand.

8.9 /10
--
Careful Consideration

Careful Consideration

Instant

Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.

5.7 /10
$0.23
Chilling Grasp

Chilling Grasp

Instant

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

2.5 /10
$0.06
Commanders Insight

Commander's Insight

Instant

Target player draws X cards plus an additional card for each time they've cast a commander from the command zone this game.

7.7 /10
$0.28
Compelling Deterrence

Compelling Deterrence

Instant

Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.

4.5 /10
$0.17
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