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Cards similar to Kasimir the Lone Wolf (400)

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Edgar Markov

Edgar Markov

Legendary Creature — Vampire Knight (4/4)

Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.
First strike, haste
Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control.

8.7 /10
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Elderwood Scion

Elderwood Scion

Creature — Elemental (4/4)

Trample, lifelink
Spells you cast that target Elderwood Scion cost less to cast.
Spells your opponents cast that target Elderwood Scion cost more to cast.

4 /10
$0.18
Eloise Nephalia Sleuth

Eloise, Nephalia Sleuth

Legendary Creature — Human Rogue (4/4)

Whenever another creature you control dies, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a token, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

7.9 /10
$0.37
Elrond of the White Council

Elrond of the White Council

Legendary Creature — Elf Noble (3/3)

Secret council — When Elrond of the White Council enters the battlefield, each player secretly votes for fellowship or aid, then those votes are revealed. For each fellowship vote, the voter chooses a creature they control. You gain control of each creature chosen this way, and they gain "This creature can't attack its owner." Then for each aid vote, put a +1/+1 counter on each creature you control.

7 /10
$0.35
Emmara Tandris

Emmara Tandris

Legendary Creature — Elf Shaman (5/7)

Prevent all damage that would be dealt to creature tokens you control.

7.5 /10
$0.18
Enduring Scalelord

Enduring Scalelord

Creature — Dragon (4/4)

Flying
Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.

7.2 /10
$0.10
Enlisted Wurm

Enlisted Wurm

Creature — Wurm (5/5)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

4.8 /10
$0.18
omer King of Rohan

Éomer, King of Rohan

Legendary Creature — Human Noble (2/2)

Double strike
Éomer, King of Rohan enters the battlefield with a +1/+1 counter on it for each other Human you control.
When Éomer enters the battlefield, target player becomes the monarch. Éomer deals damage equal to its power to any target.

8.3 /10
$1.76
Esix Fractal Bloom

Esix, Fractal Bloom

Legendary Creature — Fractal (4/4)

Flying
The first time you would create one or more tokens during each of your turns, you may instead choose a creature other than Esix, Fractal Bloom and create that many tokens that are copies of that creature.

8.7 /10
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Etherium Abomination

Etherium Abomination

Artifact Creature — Horror (4/3)

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

0.9 /10
$0.07
EtheriumHorn Sorcerer

Etherium-Horn Sorcerer

Artifact Creature — Minotaur Wizard (3/6)

: Return Etherium-Horn Sorcerer to its owner's hand.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

7.8 /10
$0.26
Evelyn the Covetous

Evelyn, the Covetous

Legendary Creature — Vampire Rogue (2/5)

Flash
Whenever Evelyn, the Covetous or another Vampire enters the battlefield under your control, exile the top card of each player's library with a collection counter on it.
Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it.

6.8 /10
$0.12
Evershrike

Evershrike

Creature — Elemental Spirit (2/2)

Flying
Evershrike gets +2/+2 for each Aura attached to it.
: Return Evershrike from your graveyard to the battlefield. You may put an Aura card with mana value X or less from your hand onto the battlefield attached to it. If you don't, exile Evershrike.

2 /10
$0.82
Experiment Kraj

Experiment Kraj

Legendary Creature — Ooze Mutant (4/6)

Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it.
: Put a +1/+1 counter on target creature.

7 /10
$1.14
Fallen Shinobi

Fallen Shinobi

Creature — Zombie Ninja (5/4)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Fallen Shinobi deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs.

9.4 /10
$1.56
Felix FiveBoots

Felix Five-Boots

Legendary Creature — Ooze Rogue (5/4)

Menace, ward
If a creature you control dealing combat damage to a player causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

6.5 /10
$1.15
Firemane Angel

Firemane Angel

Creature — Angel (4/3)

Flying, first strike
At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life.
: Return Firemane Angel from your graveyard to the battlefield. Activate only during your upkeep.

4.5 /10
$0.18
Firesong and Sunspeaker

Firesong and Sunspeaker

Legendary Creature — Minotaur Cleric (4/6)

Red instant and sorcery spells you control have lifelink.
Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player.

7 /10
$0.20
Firestorm Hellkite

Firestorm Hellkite

Creature — Dragon (6/6)

Flying, trample
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

0.2 /10
$1.30
Firja Judge of Valor

Firja, Judge of Valor

Legendary Creature — Angel Cleric (2/4)

Flying, lifelink
Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

7.5 /10
$0.08
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