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Cards similar to Marshaling Cry (400)

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Path of the Ghosthunter

Path of the Ghosthunter

Sorcery

Create X 1/1 white Spirit creature tokens with flying.
Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.

5.6 /10
$0.16
Picnic Ruiner  Stolen Goodies

Picnic Ruiner // Stolen Goodies

Creature — Goblin Rogue // Sorcery — Adventure (2/2)

Whenever Picnic Ruiner attacks while you control a creature with power 4 or greater, Picnic Ruiner gains double strike until end of turn.

Stolen Goodies

Distribute three +1/+1 counters among any number of target creatures you control.

5.3 /10
$0.07
Presence of the Wise

Presence of the Wise

Sorcery

You gain 2 life for each card in your hand.

1.4 /10
$0.20
Regnas Sanction

Regna's Sanction

Sorcery

For each player, choose friend or foe. Each friend puts a +1/+1 counter on each creature they control. Each foe chooses one untapped creature they control, then taps the rest.

6.1 /10
$0.53
Repentance

Repentance

Sorcery

Target creature deals damage to itself equal to its power.

0.8 /10
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Replenish

Replenish

Sorcery

Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)

8.7 /10
~$98
Retribution of the Meek

Retribution of the Meek

Sorcery

Destroy all creatures with power 4 or greater. They can't be regenerated.

6.4 /10
$5.81
Revoke Existence

Revoke Existence

Sorcery

Exile target artifact or enchantment.

7.7 /10
$0.14
Sacred Nectar

Sacred Nectar

Sorcery

You gain 4 life.

1.6 /10
$0.11
Search for Glory

Search for Glory

Snow Sorcery

Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle. You gain 1 life for each spent to cast this spell. ( is mana from a snow source.)

9.1 /10
$0.60
Secret Rendezvous

Secret Rendezvous

Sorcery

You and target opponent each draw three cards.

9.5 /10
$0.29
Silverquill Command

Silverquill Command

Sorcery

Choose two —
• Target creature gets +3/+3 and gains flying until end of turn.
• Return target creature card with mana value 2 or less from your graveyard to the battlefield.
• Target player draws a card and loses 1 life.
• Target opponent sacrifices a creature.

6 /10
$0.11
Soul Summons

Soul Summons

Sorcery

Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

2.1 /10
$0.05
Spectral Reserves

Spectral Reserves

Sorcery

Create two 1/1 white Spirit creature tokens with flying. You gain 2 life.

3 /10
$0.06
Sphinxs Decree

Sphinx's Decree

Sorcery

Each opponent can't cast instant or sorcery spells during that player's next turn.

3.1 /10
$0.13
Swift Reckoning

Swift Reckoning

Sorcery

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast Swift Reckoning as though it had flash. (You may cast it any time you could cast an instant.)
Destroy target tapped creature.

2.2 /10
$0.04
Take Vengeance

Take Vengeance

Sorcery

Destroy target tapped creature.

3.9 /10
$0.13
Temporary Truce

Temporary Truce

Sorcery

Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.

3.7 /10
$6.27
Tenacity

Tenacity

Instant

Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.

3.6 /10
$0.07
Titanic Ultimatum

Titanic Ultimatum

Sorcery

Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink.

8.3 /10
$8.89
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