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Cards similar to Myojin of Cleansing Fire (400)

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Amalia Benavides Aguirre

Amalia Benavides Aguirre

Legendary Creature — Vampire Scout (2/2)

Ward—Pay 3 life.
Whenever you gain life, Amalia Benavides Aguirre explores. Then destroy all other creatures if its power is exactly 20. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

8.4 /10
$0.71
Amped Raptor

Amped Raptor

Creature — Dinosaur (2/1)

First strike
When Amped Raptor enters, you get (two energy counters). Then if you cast it from your hand, exile cards from the top of your library until you exile a nonland card. You may cast that card by paying an amount of equal to its mana value rather than paying its mana cost.

6.3 /10
$0.29
Anthroplasm

Anthroplasm

Creature — Shapeshifter (0/0)

Anthroplasm enters with two +1/+1 counters on it.
, : Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it.

2.4 /10
$0.28
Aquastrand Spider

Aquastrand Spider

Creature — Spider Mutant (0/0)

Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.)

4.6 /10
$0.07
Archfiend of the Dross

Archfiend of the Dross

Creature — Phyrexian Demon (6/6)

Flying
Archfiend of the Dross enters with four oil counters on it.
At the beginning of your upkeep, remove an oil counter from Archfiend of the Dross. Then if it has no oil counters on it, you lose the game.
Whenever a creature an opponent controls dies, its controller loses 2 life.

7.8 /10
$1.41
Armored Kincaller

Armored Kincaller

Creature — Dinosaur (3/3)

When Armored Kincaller enters, you may reveal a Dinosaur card from your hand. If you do or if you control another Dinosaur, you gain 3 life.

4.7 /10
$0.02
Autograph Book

Autograph Book

Artifact

Autograph Book enters with a page counter on it for each person who has signed it.
, , Remove a page counter from Autograph Book: Draw a card.

0.3 /10
$0.08
Baton of Courage

Baton of Courage

Artifact

Flash
Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.)
Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn.

0.9 /10
$0.03
Beastbond Outcaster

Beastbond Outcaster

Creature — Human Druid (3/3)

When Beastbond Outcaster enters, if you control a creature with power 4 or greater, draw a card.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

3.7 /10
$0.06
Belligerent Hatchling

Belligerent Hatchling

Creature — Elemental (6/6)

First strike
Belligerent Hatchling enters with four -1/-1 counters on it.
Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling.
Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling.

1.2 /10
$0.18
Benevolent Hydra

Benevolent Hydra

Creature — Hydra (1/1)

Benevolent Hydra enters with X +1/+1 counters on it.
If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead.
, Remove a +1/+1 counter from Benevolent Hydra: Put a +1/+1 counter on another target creature you control.

9 /10
~$11
BitingPalm Ninja

Biting-Palm Ninja

Creature — Human Ninja (3/3)

Ninjutsu
Biting-Palm Ninja enters with a menace counter on it.
Whenever Biting-Palm Ninja deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card.

7.4 /10
$0.44
Bladed Ambassador

Bladed Ambassador

Creature — Phyrexian Soldier (3/1)

Bladed Ambassador enters with an oil counter on it.
, Remove an oil counter from Bladed Ambassador: Bladed Ambassador gains indestructible until end of turn.

3.9 /10
$0.07
Blaster Combat DJ  Blaster Morale Booster

Blaster, Combat DJ // Blaster, Morale Booster

Legendary Artifact Creature — Robot // Legendary Artifact (3/3)

More Than Meets the Eye (You may cast this card converted for .)
Other nontoken artifact creatures and Vehicles you control have modular 1. (They enter with an additional +1/+1 counter on them. When they die, you may put their +1/+1 counters on target artifact creature.)
Whenever you put one or more +1/+1 counters on Blaster, convert it.

Blaster, Morale Booster

Modular 3
, : Move X +1/+1 counters from Blaster onto another target artifact. That artifact gains haste until end of turn. If Blaster has no +1/+1 counters on it, convert it. Activate only as a sorcery.

5.9 /10
$5.04
Bloatfly Swarm

Bloatfly Swarm

Creature — Insect Mutant (0/0)

Flying
Bloatfly Swarm enters with five +1/+1 counters on it.
If damage would be dealt to Bloatfly Swarm while it has a +1/+1 counter on it, prevent that damage, remove that many +1/+1 counters from it, then give each player a rad counter for each +1/+1 counter removed this way.

7.7 /10
$0.10
Blood Spatter Analysis

Blood Spatter Analysis

Enchantment

When Blood Spatter Analysis enters, it deals 3 damage to target creature an opponent controls.
Whenever one or more creatures die, mill a card and put a bloodstain counter on Blood Spatter Analysis. Then sacrifice it if it has five or more bloodstain counters on it. When you do, return target creature card from your graveyard to your hand.

3.4 /10
$0.06
Blue Loyal Raptor

Blue, Loyal Raptor

Legendary Creature — Dinosaur (5/4)

Partner with Owen Grady, Raptor Trainer (When this creature enters, target player may put Owen into their hand from their library, then shuffle.)
For each kind of counter on Blue, Loyal Raptor, each other Dinosaur you control enters with a counter of that kind on it.

3 /10
$2.47
Bomb Squad

Bomb Squad

Creature — Dwarf (1/1)

: Put a fuse counter on target creature.
At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it.
Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller.

4.2 /10
$0.99
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