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Cards similar to Pus Kami (400)

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Guul Draz Overseer

Guul Draz Overseer

Creature — Vampire (3/4)

Flying
Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.

4.1 /10
$0.13
Harvester of Souls

Harvester of Souls

Creature — Demon (5/5)

Deathtouch
Whenever another nontoken creature dies, you may draw a card.

9.5 /10
$0.99
Havoc Demon

Havoc Demon

Creature — Demon (5/5)

Flying
When Havoc Demon dies, all creatures get -5/-5 until end of turn.

3.8 /10
$0.30
Injector Crocodile

Injector Crocodile

Creature — Phyrexian Crocodile (5/5)

When Injector Crocodile dies, incubate 3. (Create an Incubator token with three +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Swampcycling (, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

4.5 /10
$0.13
Kyoki Sanitys Eclipse

Kyoki, Sanity's Eclipse

Legendary Creature — Demon Spirit (6/4)

Whenever you cast a Spirit or Arcane spell, target opponent exiles a card from their hand.

4.6 /10
$0.87
Laquatuss Champion

Laquatus's Champion

Creature — Nightmare Horror (6/3)

When Laquatus's Champion enters the battlefield, target player loses 6 life.
When Laquatus's Champion leaves the battlefield, that player gains 6 life.
: Regenerate Laquatus's Champion.

2.3 /10
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Lorcan Warlock Collector

Lorcan, Warlock Collector

Legendary Creature — Devil (6/6)

Flying
Whenever a creature card is put into an opponent's graveyard from anywhere, you may pay life equal to its mana value. If you do, put it onto the battlefield under your control. It's a Warlock in addition to its other types.
If a Warlock you control would die, exile it instead.

7.6 /10
$0.37
Lord of the Void

Lord of the Void

Creature — Demon (7/7)

Flying
Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.

8.8 /10
$3.69
Maalfeld Twins

Maalfeld Twins

Creature — Zombie (4/4)

When Maalfeld Twins dies, create two 2/2 black Zombie creature tokens.

4.3 /10
$0.08
Marsh Hulk

Marsh Hulk

Creature — Zombie Ogre (4/6)

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

0.5 /10
$0.03
Massacre Wurm

Massacre Wurm

Creature — Phyrexian Wurm (6/5)

When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls dies, that player loses 2 life.

9.7 /10
$2.00
Mephidross Vampire

Mephidross Vampire

Creature — Vampire (3/4)

Flying
Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."

4.9 /10
$1.81
Mortarion Daemon Primarch

Mortarion, Daemon Primarch

Legendary Creature — Demon Primarch (5/6)

Flying
Primarch of the Death Guard — At the beginning of your end step, you may pay . If you do, create X 2/2 black Astartes Warrior creature tokens with menace. X can't be greater than the amount of life you lost this turn.

6.8 /10
$0.23
Myojin of Grim Betrayal

Myojin of Grim Betrayal

Legendary Creature — Spirit (5/2)

Myojin of Grim Betrayal enters the battlefield with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Grim Betrayal: Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn.

6.8 /10
$0.22
Nadier Agent of the Duskenel

Nadier, Agent of the Duskenel

Legendary Creature — Elf Warrior (3/3)

Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier, Agent of the Duskenel.
When Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power.
Partner (You can have two commanders if both have partner.)

7.5 /10
$0.12
Necropolis Regent

Necropolis Regent

Creature — Vampire (6/5)

Flying
Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.

9.1 /10
$0.46
Netherborn Phalanx

Netherborn Phalanx

Creature — Horror (2/4)

When Netherborn Phalanx enters the battlefield, each opponent loses 1 life for each creature they control.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

5.4 /10
$0.35
Nightmare

Nightmare

Creature — Nightmare Horse (0/0)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.

5.7 /10
$0.20
Nihilith

Nihilith

Creature — Horror (4/4)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Suspend 7— (Rather than cast this card from your hand, you may pay and exile it with seven time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Whenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith.

6.4 /10
$0.25
Noosegraf Mob

Noosegraf Mob

Creature — Zombie (0/0)

Noosegraf Mob enters the battlefield with five +1/+1 counters on it.
Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.

7.9 /10
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