Instant
This spell costs less to cast if you control a Pirate.
Counter target spell unless its controller pays .
Instant — Arcane
Reveal the top three cards of your library. An opponent chooses one of them. Put that card into your graveyard and the rest into your hand.
Instant
This spell costs less to cast if it targets a blue spell.
Counter target spell unless its controller pays .
Instant
Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Target player draws a card.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Instant
Counter target spell unless its controller pays for each card in your hand.
Instant
This spell can't be countered. (This includes by the ward ability.)
Tap up to two target creatures and put a stun counter on each of them. Investigate. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Instant
This spell costs less to cast if it targets a creature spell.
Counter target spell.
Instant
Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
This spell can't be countered.
Counter target spell.
Instant — Arcane
Return all creatures you control to their owner's hand.
Instant — Trap
If an opponent had a green creature enter the battlefield under their control this turn, you may pay rather than pay this spell's mana cost.
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Instant
Until end of turn, up to two target creatures each have base power and toughness 3/3, gain flying, and become blue Illusions in addition to their other colors and types.
Draw a card.
Instant
Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.
Instant
Strive — This spell costs more to cast for each target beyond the first.
Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn.
Instant
Shuffle all cards from your graveyard into your library. Target player mills that many cards.
Instant
Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand.
Instant
Counter target spell. You may shuffle up to one target card from your graveyard into your library.
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