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Cards similar to Simic Growth Chamber (400)

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Cathedral of War

Cathedral of War

Land

Cathedral of War enters the battlefield tapped.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add .

8.4 /10
$1.56
Cave of the Frost Dragon

Cave of the Frost Dragon

Land

If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped.
: Add .
: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.

8.2 /10
$0.22
Choked Estuary

Choked Estuary

Land

As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.
: Add or .

9.9 /10
$0.12
Cinder Glade

Cinder Glade

Land — Mountain Forest

(: Add or .)
Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

10 /10
$0.19
Clifftop Retreat

Clifftop Retreat

Land

Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
: Add or .

9.9 /10
$1.76
Concealed Courtyard

Concealed Courtyard

Land

Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands.
: Add or .

9.5 /10
$0.80
Copperline Gorge

Copperline Gorge

Land

Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands.
: Add or .

9.3 /10
$4.31
Darkslick Shores

Darkslick Shores

Land

Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands.
: Add or .

9.5 /10
$6.57
Deathcap Glade

Deathcap Glade

Land

Deathcap Glade enters the battlefield tapped unless you control two or more other lands.
: Add or .

9.8 /10
~$14
Deserted Beach

Deserted Beach

Land

Deserted Beach enters the battlefield tapped unless you control two or more other lands.
: Add or .

9.9 /10
$4.30
Drowned Catacomb

Drowned Catacomb

Land

Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
: Add or .

10 /10
$2.65
Dungeon Descent

Dungeon Descent

Land

Dungeon Descent enters the battlefield tapped.
: Add .
, , Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

7.8 /10
$0.14
Forbidding Watchtower

Forbidding Watchtower

Land

Forbidding Watchtower enters the battlefield tapped.
: Add .
: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.

6.8 /10
$0.32
Fortified Beachhead

Fortified Beachhead

Land

As Fortified Beachhead enters the battlefield, you may reveal a Soldier card from your hand. Fortified Beachhead enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier.
: Add or .
, : Soldiers you control get +1/+1 until end of turn.

6.8 /10
$0.16
Frostboil Snarl

Frostboil Snarl

Land

As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't, Frostboil Snarl enters the battlefield tapped.
: Add or .

9.8 /10
$0.23
Gate to Manorborn

Gate to Manorborn

Land — Forest Gate

Gate to Manorborn enters the battlefield tapped.
, : Seek a nonland card. Activate only once.
: Add .

10 /10
--
Gate to Seatower

Gate to Seatower

Land — Island Gate

Gate to Seatower enters the battlefield tapped.
, : Seek a nonland card. Activate only once.
: Add .

10 /10
--
Gate to the Citadel

Gate to the Citadel

Land — Plains Gate

Gate to the Citadel enters the battlefield tapped.
, : Seek a nonland card. Activate only once.
: Add .

10 /10
--
Gate to Tumbledown

Gate to Tumbledown

Land — Mountain Gate

Gate to Tumbledown enters the battlefield tapped.
, : Seek a nonland card. Activate only once.
: Add .

10 /10
--
Glacial Chasm

Glacial Chasm

Land

Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Glacial Chasm enters the battlefield, sacrifice a land.
Creatures you control can't attack.
Prevent all damage that would be dealt to you.

9.2 /10
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