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Cards similar to Sky Skiff (400)

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Adorable Kitten

Adorable Kitten

Host Creature — Cat (1/1)

When this creature enters, roll a six-sided die. You gain life equal to the result.

10 /10
$0.17
Adorned Pouncer

Adorned Pouncer

Creature — Cat (1/1)

Double strike
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)

8 /10
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Adrestia

Adrestia

Legendary Artifact — Vehicle

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Adrestia attacks, if an Assassin crewed it this turn, draw a card. Adrestia becomes an Assassin in addition to its other types until end of turn.
Crew 1

6.5 /10
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Adrianas Valor

Adriana's Valor

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Whenever a creature you control with the chosen name attacks, you may pay . If you do, that creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

10 /10
$0.05
Adriana Captain of the Guard

Adriana, Captain of the Guard

Legendary Creature — Human Knight (4/4)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)

8.9 /10
$0.18
Adric Mathematical Genius

Adric, Mathematical Genius

Legendary Creature — Human Artificer (1/1)

, : Copy target activated or triggered ability you control. You may choose new targets for the copy.
Ultimate Sacrifice — , Sacrifice Adric: Counter target activated or triggered ability.
Doctor's companion (You can have two commanders if the other is the Doctor.)

7.1 /10
$0.12
Adrix and Nev Twincasters

Adrix and Nev, Twincasters

Legendary Creature — Merfolk Wizard (2/2)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
If one or more tokens would be created under your control, twice that many of those tokens are created instead.

9.6 /10
$3.74
Adult Gold Dragon

Adult Gold Dragon

Creature — Dragon (4/3)

Flying, lifelink, haste

6.5 /10
$0.24
Adun Oakenshield

Adun Oakenshield

Legendary Creature — Human Knight (1/2)

, : Return target creature card from your graveyard to your hand.

2.8 /10
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Advance Scout

Advance Scout

Creature — Human Soldier Scout (1/1)

First strike
: Target creature gains first strike until end of turn.

1.9 /10
$0.11
Advanced Hoverguard

Advanced Hoverguard

Creature — Drone (2/2)

Flying
: Advanced Hoverguard gains shroud until end of turn. (It can't be the target of spells or abilities.)

0.7 /10
$0.02
Advanced Stitchwing

Advanced Stitchwing

Creature — Zombie Horror (3/4)

Flying
, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.

3.3 /10
$0.15
Advantageous Proclamation

Advantageous Proclamation

Conspiracy

(Start the game with this conspiracy face up in the command zone.)
Your minimum deck size is reduced by five.

10 /10
$0.21
Advent of the Wurm

Advent of the Wurm

Instant

Create a 5/5 green Wurm creature token with trample.

6 /10
$0.29
Adventure Awaits

Adventure Awaits

Sorcery

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.

5 /10
$0.03
Adventurers Guildhouse

Adventurers' Guildhouse

Land

Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

3.1 /10
$8.80
Adventuring Gear

Adventuring Gear

Artifact — Equipment

Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

6 /10
$0.11
Adventurous Impulse

Adventurous Impulse

Sorcery

Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

7.5 /10
$0.03
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