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Cards similar to Skyshroud Blessing (400)

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Veil of Summer

Veil of Summer

Instant

Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)

9.9 /10
$6.14
Warriors Lesson

Warriors' Lesson

Instant

Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."

5.4 /10
$0.08
Wildsize

Wildsize

Instant

Target creature gets +2/+2 and gains trample until end of turn.
Draw a card.

5.4 /10
$0.13
Without Weakness

Without Weakness

Instant

Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
Cycling (, Discard this card: Draw a card.)

5.4 /10
$0.03
Abeyance

Abeyance

Instant

Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities.
Draw a card.

5.6 /10
~$13
Aleatory

Aleatory

Instant

Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.

4.5 /10
$0.27
Arcane Subtraction

Arcane Subtraction

Instant

Target creature gets -4/-0 until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

1.9 /10
$0.01
Auspicious Arrival

Auspicious Arrival

Instant

Target creature gets +2/+2 until end of turn. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

2.8 /10
$0.04
Chaotic Strike

Chaotic Strike

Instant

Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card.

5.6 /10
$0.42
Compleat Devotion

Compleat Devotion

Instant

Target creature you control gets +2/+2 until end of turn. If that creature has toxic, draw a card.

4.9 /10
$0.02
Confront the Unknown

Confront the Unknown

Instant

Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

6.4 /10
--
Dont Blink

Don't Blink

Instant

Until end of turn, if one or more creatures would enter the battlefield from exile or after being cast from exile, their owners shuffle them into their libraries instead.
Cycling (, Discard this card: Draw a card.)

3.8 /10
$0.07
Eliminate the Impossible

Eliminate the Impossible

Instant

Investigate. Creatures your opponents control get -2/-0 until end of turn. If any of them are suspected, they're no longer suspected. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

2.2 /10
$0.01
Gallantry

Gallantry

Instant

Target blocking creature gets +4/+4 until end of turn.
Draw a card.

2.4 /10
--
Gruul Charm

Gruul Charm

Instant

Choose one —
• Creatures without flying can't block this turn.
• Gain control of all permanents you own.
• Gruul Charm deals 3 damage to each creature with flying.

7 /10
$0.21
Hallowed Moonlight

Hallowed Moonlight

Instant

Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead.
Draw a card.

4.1 /10
$2.18
Hampering Snare

Hampering Snare

Instant

Creatures your opponents control get -2/-0 until end of turn.
Cycling (, Discard this card: Draw a card.)

2.5 /10
$0.02
Inside Out

Inside Out

Instant

Switch target creature's power and toughness until end of turn.
Draw a card.

3 /10
$0.16
Jaces Scrutiny

Jace's Scrutiny

Instant

Target creature gets -4/-0 until end of turn.
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

3.6 /10
$0.06
Jinx

Jinx

Instant

Target land becomes the basic land type of your choice until end of turn.
Draw a card at the beginning of the next turn's upkeep.

5.2 /10
$0.28
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