Instant
Regenerate target creature. You gain life equal to that creature's toughness.
Instant
Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.
Instant — Arcane
Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.
Instant
Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.
Instant
Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
Instant
Choose a creature type. You gain 2 life for each permanent you control of that type.
Instant
Put two +1/+1 counters on target creature.
Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.
Instant
Destroy target artifact or enchantment.
Draw a card at the beginning of the next turn's upkeep.
Instant
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Instant
Destroy target creature with flying. Its controller gets a poison counter.
Instant
Choose target creature you control. You gain life equal to that creature's power plus its toughness.
Instant
Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
Instant
Search your library for a basic land card, put it on the battlefield, then shuffle. Until end of turn, that land becomes a 4/3 Insect creature with reach and haste. It's still a land.
Instant
Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
Instant
Return up to two target permanent cards from your graveyard to your hand.
Instant
Destroy target artifact or enchantment and up to one other target artifact or enchantment.
Instant
Destroy target artifact, enchantment, or creature with flying.
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