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Cards similar to Stand Firm (400)

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March of Otherworldly Light

March of Otherworldly Light

Instant

As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell costs less to cast for each card exiled this way.
Exile target artifact, creature, or enchantment with mana value X or less.

8.7 /10
$1.19
Martial Glory

Martial Glory

Instant

Target creature gets +3/+0 until end of turn.
Target creature gets +0/+3 until end of turn.

4.7 /10
$0.02
Mending Hands

Mending Hands

Instant

Prevent the next 4 damage that would be dealt to any target this turn.

0.5 /10
$0.11
Moment of Silence

Moment of Silence

Instant

Target player skips their next combat phase this turn.

3.7 /10
$0.20
Orims Touch

Orim's Touch

Instant

Kicker (You may pay an additional as you cast this spell.)
Prevent the next 2 damage that would be dealt to any target this turn. If this spell was kicked, prevent the next 4 damage that would be dealt to that permanent or player this turn instead.

0.2 /10
$0.10
Outflank

Outflank

Instant

Outflank deals damage to target attacking or blocking creature equal to the number of creatures you control.

3.9 /10
$0.05
Practiced Tactics

Practiced Tactics

Instant

Choose target attacking or blocking creature. Practiced Tactics deals damage to that creature equal to twice the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

4.1 /10
$0.04
Rebuff the Wicked

Rebuff the Wicked

Instant

Counter target spell that targets a permanent you control.

9.4 /10
$3.17
Remove Enchantments

Remove Enchantments

Instant

Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.

2.6 /10
$2.27
Righteous Blow

Righteous Blow

Instant

Righteous Blow deals 2 damage to target attacking or blocking creature.

1.7 /10
$0.01
Samuts Sprint

Samut's Sprint

Instant

Target creature gets +2/+1 and gains haste until end of turn. Scry 1.

7.7 /10
$0.07
Scouts Warning

Scout's Warning

Instant

The next creature card you play this turn can be played as though it had flash.
Draw a card.

5.5 /10
$3.92
Searing Light

Searing Light

Instant

Destroy target attacking or blocking creature with power 2 or less.

0.8 /10
$0.03
Seeds of Strength

Seeds of Strength

Instant

Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.

1.3 /10
$0.09
Shieldmates Blessing

Shieldmate's Blessing

Instant

Prevent the next 3 damage that would be dealt to any target this turn.

0.1 /10
$0.06
Slash of Talons

Slash of Talons

Instant

Slash of Talons deals 2 damage to target attacking or blocking creature.

1.8 /10
$0.03
Smite

Smite

Instant

Destroy target blocked creature.

4 /10
$0.15
Steer Clear

Steer Clear

Instant

Steer Clear deals 2 damage to target attacking or blocking creature. Steer Clear deals 4 damage to that creature instead if you controlled a Mount as you cast this spell.

2 /10
$0.01
Storm Strike

Storm Strike

Instant

Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.

3.7 /10
$0.03
Unified Strike

Unified Strike

Instant

Exile target attacking creature if its power is less than or equal to the number of Soldiers on the battlefield.

3.9 /10
$0.15
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