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Cards similar to Strongarm Thug (400)

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Pharikas Spawn

Pharika's Spawn

Creature — Gorgon (3/4)

Escape—, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Pharika's Spawn escapes with two +1/+1 counters on it. When it enters the battlefield this way, each opponent sacrifices a non-Gorgon creature.

3.5 /10
$0.02
Rank Officer

Rank Officer

Creature — Zombie Soldier (3/1)

When Rank Officer enters the battlefield, you may discard a card. If you do, create a 2/2 black Zombie creature token.
, , Exile a creature card from your graveyard: Each opponent loses 2 life.

2.3 /10
$0.03
Returned Centaur

Returned Centaur

Creature — Zombie Centaur (2/4)

When Returned Centaur enters the battlefield, target player mills four cards.

3.7 /10
$0.03
Ruthless Radrat

Ruthless Radrat

Creature — Rat Mutant (2/2)

Squad—Exile four cards from your graveyard. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Menace (This creature can't be blocked except by two or more creatures.)

4.3 /10
$0.13
Skeleton Crew

Skeleton Crew

Creature — Skeleton Pirate (3/3)

Each other creature you control that's a Skeleton or Pirate gets +1/+1.
Whenever one or more creature cards leave your graveyard, create a 2/2 black Skeleton Pirate creature token. (This ability triggers only from the battlefield.)
: Return Skeleton Crew from your graveyard to the battlefield tapped.

7.3 /10
$0.72
Skullsnatcher

Skullsnatcher

Creature — Rat Ninja (2/1)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard.

8.4 /10
$1.85
Slithery Stalker

Slithery Stalker

Creature — Nightmare Horror (1/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
When Slithery Stalker enters the battlefield, exile target green or white creature an opponent controls.
When Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control.

1.8 /10
$0.25
Soulcoil Viper

Soulcoil Viper

Creature — Snake (2/3)

, , Sacrifice Soulcoil Viper: Return target creature card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)

4.1 /10
$0.02
Starving Revenant

Starving Revenant

Creature — Spirit Horror (4/4)

When Starving Revenant enters the battlefield, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life.
Descend 8 — Whenever you draw a card, if there are eight or more permanent cards in your graveyard, target opponent loses 1 life and you gain 1 life.

7.1 /10
$0.13
Tooth Collector

Tooth Collector

Creature — Human Rogue (3/2)

When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.

1.7 /10
$0.04
Tourach Dread Cantor

Tourach, Dread Cantor

Legendary Creature — Human Cleric (2/1)

Kicker (You may pay an additional as you cast this spell.)
Protection from white
Whenever an opponent discards a card, put a +1/+1 counter on Tourach, Dread Cantor.
When Tourach enters the battlefield, if it was kicked, target opponent discards two cards at random.

8.1 /10
$1.29
Whisper Blood Liturgist

Whisper, Blood Liturgist

Legendary Creature — Human Cleric (2/2)

, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield.

8.8 /10
$0.12
Woe Strider

Woe Strider

Creature — Horror (3/2)

When Woe Strider enters the battlefield, create a 0/1 white Goat creature token.
Sacrifice another creature: Scry 1.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Woe Strider escapes with two +1/+1 counters on it.

9.6 /10
$0.37
Yaroks Fenlurker

Yarok's Fenlurker

Creature — Horror (1/1)

When Yarok's Fenlurker enters the battlefield, each opponent exiles a card from their hand.
: Yarok's Fenlurker gets +1/+1 until end of turn.

7 /10
$0.15
Zombie Mob

Zombie Mob

Creature — Zombie (2/0)

Zombie Mob enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.
When Zombie Mob enters the battlefield, exile all creature cards from your graveyard.

0.3 /10
$0.21
Aetherborn Marauder

Aetherborn Marauder

Creature — Aetherborn Rogue (2/2)

Flying, lifelink
When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder.

4.5 /10
$0.06
Ambulatory Edifice

Ambulatory Edifice

Artifact Creature — Phyrexian Construct (3/2)

When Ambulatory Edifice enters the battlefield, you may pay 2 life. When you do, target creature gets -1/-1 until end of turn.

1.5 /10
$0.02
Arcbound Condor

Arcbound Condor

Artifact Creature — Bird (0/0)

Flying
Modular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Whenever another artifact enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn.

0.9 /10
$0.19
Archaeomancer

Archaeomancer

Creature — Human Wizard (1/2)

When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

9.8 /10
$0.25
Archaeomender

Archaeomender

Creature — Human Wizard (2/3)

When Archaeomender enters the battlefield, return target artifact card from your graveyard to your hand.

5.5 /10
$0.08
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