Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for .)
Target player sacrifices two creatures.
Sorcery
Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.
Sorcery — Arcane
Search your library for an Arcane card, reveal that card, put it into your hand, then shuffle.
Sorcery
Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
Sorcery
Choose one —
• Each player draws X cards.
• Each player mills X cards.
Sorcery
Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard from the battlefield this turn.)
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Sorcery
Look at the top five cards of your library. You may reveal any number of artifact cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
Sorcery
( can be paid with either or 2 life.)
Look at target player's hand.
Draw a card.
Sorcery
Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.
Tribal Sorcery — Rogue
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles.
Sorcery
This spell costs less to cast if it targets a creature whose controller has eight or more cards in their graveyard.
Gain control of target creature with mana value X.
Sorcery
Kicker
Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.
Sorcery
Until your next turn, creatures target player controls have base power and toughness 1/1.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.
Sorcery
Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards they discarded this way.
Sorcery
Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Return target nonland permanent and each other nonland permanent with the same mana value as that permanent to their owners' hands.
Sorcery
Return target instant or sorcery card from your graveyard to your hand.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Target player draws four cards.
Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
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