Creature — Imp (1/1)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Creature — Human Cleric (2/1)
, Sacrifice Bonecaller Cleric: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Creature — Human Cleric Shaman (1/1)
, Sacrifice a creature: Target creature gets +2/+2 until end of turn.
, Sacrifice a creature: Counter target creature spell.
Creature — Human Warlock (2/1)
Discard a card: Cabal Initiate gains lifelink until end of turn.
Threshold — Cabal Initiate gets +1/+2 as long as seven or more cards are in your graveyard.
Creature — Human Spellshaper (1/1)
, , Discard a card: Target creature gets +X/+0 until end of turn.
Creature — Human Wizard (1/3)
Kicker (You may pay an additional as you cast this spell.)
When Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards.
Creature — Ooze (1/1)
: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo.
Creature — Human Rogue (2/1)
, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand.
Creature — Human Advisor (1/1)
When Corrupt Court Official enters the battlefield, target opponent discards a card.
Creature — Zombie (2/1)
Sacrifice Crypt Creeper: Exile target card from a graveyard.
Creature — Human Wizard (1/3)
: Cuombajj Witches deals 1 damage to any target and 1 damage to any target of an opponent's choice.
Creature — Imp (1/1)
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature — Elf Berserker (2/2)
When Deathknell Berserker dies, if its power was 3 or greater, create a 2/2 black Zombie Berserker creature token.
Host Creature — Rat (1/1)
When this creature enters the battlefield, target opponent discards a card.
Creature — Human Cleric (1/1)
, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Creature — Vampire (2/1)
Lifelink
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on Dreamdrinker Vampire, it gains menace until end of turn.
Creature — Vampire Soldier (1/1)
When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life.
Creature — Human Wizard (2/2)
: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.
: Target player mills two cards.
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