Creature — Minotaur Shaman (3/1)
Haste
Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)
When Oracle of Bones enters the battlefield, if tribute wasn't paid, you may cast an instant or sorcery spell from your hand without paying its mana cost.
Legendary Creature — Human Soldier (3/3)
, : Create a token that's a copy of another target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
, : Create five tokens that are copies of another target creature you control. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.
Creature — Human Shaman (1/2)
Dinosaur spells you cast cost less to cast.
: Target Dinosaur gains haste until end of turn.
Creature — Goblin Artificer (2/1)
Sacrifice an artifact: Oxidda Daredevil gains haste until end of turn.
Creature — Human Warrior (2/2)
Other red creatures you control get +1/+1.
, : Another target red creature you control gains haste until end of turn. (It can attack and this turn.)
Creature — Elemental Cat (2/3)
Haste
If Pardic Firecat is in a graveyard, effects from spells named Flame Burst count it as a card named Flame Burst.
Creature — Phoenix (2/2)
Flying, haste
: Phoenix of Ash gets +2/+0 until end of turn.
Escape—, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Phoenix of Ash escapes with a +1/+1 counter on it.
Creature — Viashino Warrior (3/1)
Whenever Plasma Jockey attacks, target creature an opponent controls can't block this turn.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Creature — Kavu (1/1)
Kicker (You may pay an additional as you cast this spell.)
First strike
If Pouncing Kavu was kicked, it enters the battlefield with two +1/+1 counters on it and with haste.
Creature — Elemental Warrior (1/1)
Haste
: Pyre Charger gets +1/+0 until end of turn.
Creature — Human Wizard (3/1)
Haste (This creature can attack and as soon as it comes under your control.)
Creature — Human Wizard (2/1)
: Target black or green creature gains haste until end of turn. (It can attack and this turn.)
Legendary Creature — Human Shaman (2/2)
Haste
, : Create a 3/1 red Elemental creature token with haste.
Creature — Dinosaur (4/4)
Trample, haste
: Rampaging Raptor gets +2/+0 until end of turn.
Whenever Rampaging Raptor deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls or battle that player protects.
Creature — Ogre Warrior (3/1)
Haste (This creature can attack and as soon as it comes under your control.)
Reckless Brute attacks each combat if able.
Creature — Goblin Warrior Ally (2/1)
Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Haste
When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.
Creature — Goblin Avatar (0/0)
Haste
Reckless One's power and toughness are each equal to the number of Goblins on the battlefield.
Creature — Human Werewolf // Creature — Werewolf (2/3)
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Storm-Charged Slasher
At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Artifact Creature — Clue Fish (2/2)
Haste
Red Herring attacks each combat if able.
, Sacrifice Red Herring: Draw a card.
Creature — Phoenix (4/3)
Flying
When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn."
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