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Cards similar to Dread Wight (400)

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Snarling Warg

Snarling Warg

Creature — Wolf (3/4)

Menace (This creature can't be blocked except by two or more creatures.)
As long as you control a Goblin or Orc, Snarling Warg gets +1/+0.

3.2 /10
$0.01
Soulhunter Rakshasa

Soulhunter Rakshasa

Creature — Demon (5/5)

Soulhunter Rakshasa can't block.
When Soulhunter Rakshasa enters the battlefield, if you cast it from your hand, it deals 1 damage to target opponent for each Swamp you control.

10 /10
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Soulstinger

Soulstinger

Creature — Scorpion Demon (4/5)

When Soulstinger enters the battlefield, put two -1/-1 counters on target creature you control.
When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger.

5.1 /10
$0.02
Spawn of Mayhem

Spawn of Mayhem

Creature — Demon (4/4)

Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Flying, trample
At the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem.

7.3 /10
$0.25
Stinkdrinker Bandit

Stinkdrinker Bandit

Creature — Goblin Rogue (2/1)

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.

7.3 /10
$0.09
Stone Catapult

Stone Catapult

Creature — Human Soldier (1/2)

: Destroy target tapped nonblack creature. Activate only during your turn, before attackers are declared.

0.3 /10
~$43
Stromgald Spy

Stromgald Spy

Creature — Human Rogue (2/4)

Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with their hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn.

0.8 /10
$0.18
Stromkirk Patrol

Stromkirk Patrol

Creature — Vampire Soldier (4/3)

Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it.

1.5 /10
$0.03
Swarm of Bloodflies

Swarm of Bloodflies

Creature — Insect (0/0)

Flying
Swarm of Bloodflies enters the battlefield with two +1/+1 counters on it.
Whenever another creature dies, put a +1/+1 counter on Swarm of Bloodflies.

6.4 /10
$0.12
The Master Mesmerist

The Master, Mesmerist

Legendary Creature — Time Lord Rogue (3/3)

: Target creature an opponent controls with power less than or equal to The Master's power gains skulk until end of turn. Goad it. (A creature with skulk can't be blocked by creatures with greater power.)
Whenever a creature with skulk deals combat damage to one of your opponents, put a +1/+1 counter on The Master and draw a card.

5.5 /10
$0.12
Thornmantle Striker

Thornmantle Striker

Creature — Elf Rogue (4/3)

When Thornmantle Striker enters the battlefield, choose one —
• Remove X counters from target permanent, where X is the number of Elves you control.
• Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control.

3.6 /10
$0.13
Thrull Champion

Thrull Champion

Creature — Thrull (2/2)

Thrull creatures get +1/+1.
: Gain control of target Thrull for as long as you control Thrull Champion.

1.1 /10
$2.63
Titan Hunter

Titan Hunter

Creature — Human Warrior (4/5)

At the beginning of each player's end step, if no creatures died this turn, Titan Hunter deals 4 damage to that player.
, Sacrifice a creature: You gain 4 life.

6 /10
$0.13
Toxic Nim

Toxic Nim

Creature — Phyrexian Zombie (4/1)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
: Regenerate Toxic Nim.

4.7 /10
$0.15
Treacherous Vampire

Treacherous Vampire

Creature — Vampire (4/4)

Flying
Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard.
Threshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life."

0.1 /10
$0.16
Troll of Khazaddm

Troll of Khazad-dûm

Creature — Troll (6/5)

Troll of Khazad-dûm can't be blocked except by three or more creatures.
Swampcycling (, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

8.3 /10
$0.97
Vampire Outcasts

Vampire Outcasts

Creature — Vampire (2/2)

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

2.2 /10
$0.07
Vicious Battlerager

Vicious Battlerager

Creature — Dwarf Barbarian (1/5)

When Vicious Battlerager enters the battlefield, you take the initiative.
Spiked Retribution — Whenever Vicious Battlerager becomes blocked by a creature, that creature's controller loses 5 life.

6.9 /10
$0.08
Vindictive Mob

Vindictive Mob

Creature — Human Berserker (5/5)

When Vindictive Mob enters the battlefield, sacrifice a creature.
Vindictive Mob can't be blocked by Saprolings.

0.1 /10
$0.12
Viscid Lemures

Viscid Lemures

Creature — Spirit (4/3)

: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

0.4 /10
$0.06
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