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Cards similar to Irini Sengir (400)

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SuqAta Assassin

Suq'Ata Assassin

Creature — Human Assassin (1/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Suq'Ata Assassin attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)

4.9 /10
$1.03
Syndicate Enforcer

Syndicate Enforcer

Creature — Human Rogue (3/2)

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

4.9 /10
$0.10
Taborax Hopes Demise

Taborax, Hope's Demise

Legendary Creature — Demon Cleric (2/2)

Flying
Taborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counters on it.
Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life.

8.3 /10
$0.10
Tallyman of Nurgle

Tallyman of Nurgle

Creature — Astartes Warrior (2/3)

Lifelink
The Seven-fold Chant — At the beginning of your end step, if a creature died this turn, you draw a card and you lose 1 life. If seven or more creatures died this turn, instead you draw seven cards and you lose 7 life.

6.6 /10
$0.16
Tenured Inkcaster

Tenured Inkcaster

Creature — Vampire Warlock (2/2)

When Tenured Inkcaster enters the battlefield, put a +1/+1 counter on target creature.
Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.

5.9 /10
$0.05
The Long Reach of Night  Animus of Nights Reach

The Long Reach of Night // Animus of Night's Reach

Enchantment — Saga // Enchantment Creature — Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent sacrifices a creature unless they discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Animus of Night's Reach

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.

7.5 /10
$0.02
Thief of Hope

Thief of Hope

Creature — Spirit (2/2)

Whenever you cast a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life.
Soulshift 2 (When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.)

4.9 /10
$0.13
Thraben Foulbloods

Thraben Foulbloods

Creature — Zombie Dog (3/2)

Delirium — Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)

1.4 /10
$0.02
Tooth Collector

Tooth Collector

Creature — Human Rogue (3/2)

When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.

1.7 /10
$0.04
Tormod the Desecrator

Tormod, the Desecrator

Legendary Creature — Zombie Wizard (4/2)

Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token.
Partner (You can have two commanders if both have partner.)

9 /10
$0.28
Toshiro Umezawa

Toshiro Umezawa

Legendary Creature — Human Samurai (2/2)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard, exile it instead.

6.5 /10
$4.11
Treacherous Vampire

Treacherous Vampire

Creature — Vampire (4/4)

Flying
Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard.
Threshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life."

0.1 /10
$0.16
Treacherous Werewolf

Treacherous Werewolf

Creature — Werewolf Minion (2/2)

Threshold — As long as seven or more cards are in your graveyard, Treacherous Werewolf gets +2/+2 and has "When Treacherous Werewolf dies, you lose 4 life."

0.3 /10
$0.10
Trench Stalker

Trench Stalker

Creature — Beast Horror (4/5)

As long as you've drawn two or more cards this turn, Trench Stalker has deathtouch and lifelink.

2 /10
$0.04
Twilight Prophet

Twilight Prophet

Creature — Vampire Cleric (2/4)

Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.

9.6 /10
$1.38
TwoHeaded Zombie

Two-Headed Zombie

Creature — Zombie (4/2)

Menace (This creature can't be blocked except by two or more creatures.)

1.4 /10
$0.08
Ubul Sar Gatekeepers

Ubul Sar Gatekeepers

Creature — Zombie Soldier (2/4)

When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.

3 /10
$0.05
Undercity Necrolisk

Undercity Necrolisk

Creature — Zombie Lizard (3/3)

, Sacrifice another creature: Put a +1/+1 counter on Undercity Necrolisk. It gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.)

1.8 /10
$0.06
Underdark Explorer

Underdark Explorer

Creature — Lizard Warrior (5/3)

Menace (This creature can't be blocked except by two or more creatures.)
When Underdark Explorer enters the battlefield, you take the initiative.

6.2 /10
$0.09
Unforgiving One

Unforgiving One

Creature — Spirit (2/3)

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Unforgiving One attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of modified creatures you control. (Equipment, Auras you control, and counters are modifications.)

5 /10
$0.03
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