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Cards similar to Arrows of Justice (400)

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Sacred Fire

Sacred Fire

Instant

Sacred Fire deals 2 damage to any target and you gain 2 life.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

6.4 /10
$0.07
Warleaders Helix

Warleader's Helix

Instant

Warleader's Helix deals 4 damage to any target and you gain 4 life.

6.1 /10
$0.12
Zenith Flare

Zenith Flare

Instant

Zenith Flare deals X damage to any target and you gain X life, where X is the number of cards with a cycling ability in your graveyard.

6 /10
$0.03
Double Cleave

Double Cleave

Instant

Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

5.8 /10
$0.57
Fight to the Death

Fight to the Death

Instant

Destroy all blocking creatures and all blocked creatures.

5.9 /10
$1.93
Justice Strike

Justice Strike

Instant

Target creature deals damage to itself equal to its power.

6.8 /10
$0.17
Jeskai Charm

Jeskai Charm

Instant

Choose one —
• Put target creature on top of its owner's library.
• Jeskai Charm deals 4 damage to target opponent or planeswalker.
• Creatures you control get +1/+1 and gain lifelink until end of turn.

7.8 /10
$0.14
Mardu Charm

Mardu Charm

Instant

Choose one —
• Mardu Charm deals 4 damage to target creature.
• Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.
• Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

5.3 /10
$0.12
Naya Charm

Naya Charm

Instant

Choose one —
• Naya Charm deals 3 damage to target creature.
• Return target card from a graveyard to its owner's hand.
• Tap all creatures target player controls.

9.4 /10
$0.24
Olrins Searing Light

Olórin's Searing Light

Instant

Each opponent exiles a creature with the greatest power among creatures that player controls.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Olórin's Searing Light deals damage to each opponent equal to the power of the creature they exiled.

7 /10
$0.81
Take the Bait

Take the Bait

Instant

Cast this spell only during an opponent's turn and only during combat.
Prevent all combat damage that would be dealt to you and planeswalkers you control this turn. Untap all attacking creatures and goad them. After this phase, there is an additional combat phase.

7.4 /10
$2.02
Deflecting Palm

Deflecting Palm

Instant

The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.

9.5 /10
$0.84
Legion Leadership  Legion Stronghold

Legion Leadership // Legion Stronghold

Instant // Land

Until end of turn, double target creature's power and it gains first strike.

Legion Stronghold

Legion Stronghold enters the battlefield tapped.
: Add or .

4.4 /10
$0.31
Martial Glory

Martial Glory

Instant

Target creature gets +3/+0 until end of turn.
Target creature gets +0/+3 until end of turn.

4.7 /10
$0.02
Moonhold

Moonhold

Instant

Target player can't play lands this turn if was spent to cast this spell and can't cast creature spells this turn if was spent to cast this spell. (Do both if was spent.)

3.3 /10
$0.26
Rally the Righteous

Rally the Righteous

Instant

Radiance — Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn.

4.6 /10
$0.19
Branching Bolt

Branching Bolt

Instant

Choose one or both —
• Branching Bolt deals 3 damage to target creature with flying.
• Branching Bolt deals 3 damage to target creature without flying.

2.6 /10
$0.14
Flame of Anor

Flame of Anor

Instant

Choose one. If you control a Wizard as you cast this spell, you may choose two instead.
• Target player draws two cards.
• Destroy target artifact.
• Flame of Anor deals 5 damage to target creature.

9 /10
$3.73
Izzet Charm

Izzet Charm

Instant

Choose one —
• Counter target noncreature spell unless its controller pays .
• Izzet Charm deals 2 damage to target creature.
• Draw two cards, then discard two cards.

9.5 /10
$0.30
Maestros Charm

Maestros Charm

Instant

Choose one —
• Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard.
• Each opponent loses 3 life and you gain 3 life.
• Maestros Charm deals 5 damage to target creature or planeswalker.

8.3 /10
$0.04
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