← Edit search Random card

Cards similar to Auriok Edgewright (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Duelist of Deep Faith

Duelist of Deep Faith

Creature — Phyrexian Soldier (2/2)

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
As long as it's your turn, Duelist of Deep Faith has first strike.

5.8 /10
$0.02
Eidolon of Obstruction

Eidolon of Obstruction

Enchantment Creature — Spirit (2/1)

First strike
Loyalty abilities of planeswalkers your opponents control cost more to activate.

4.8 /10
$0.07
Expedition Healer

Expedition Healer

Creature — Kor Cleric (2/2)

Vigilance
Expedition Healer has lifelink as long as you control another Cleric.

2.4 /10
$0.03
Flutterfox

Flutterfox

Creature — Fox (2/2)

As long as you control an artifact or enchantment, Flutterfox has flying.

3.8 /10
$0.02
Griffin Rider

Griffin Rider

Creature — Human Knight (1/1)

As long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying.

2.5 /10
$0.10
Illuminator Virtuoso

Illuminator Virtuoso

Creature — Human Rogue (1/1)

Double strike
Whenever Illuminator Virtuoso becomes the target of a spell you control, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

5.8 /10
$0.17
Imperial Lancer

Imperial Lancer

Creature — Human Knight (1/1)

Imperial Lancer has double strike as long as you control a Dinosaur.

1.6 /10
$0.10
Knight of Grace

Knight of Grace

Creature — Human Knight (2/2)

First strike
Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.)
Knight of Grace gets +1/+0 as long as any player controls a black permanent.

4.7 /10
$0.10
Knight of the White Orchid

Knight of the White Orchid

Creature — Human Knight (2/2)

First strike
When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.

9.8 /10
$1.53
Kondas Hatamoto

Konda's Hatamoto

Creature — Human Samurai (1/2)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
As long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)

4.9 /10
$0.41
Kor Blademaster

Kor Blademaster

Creature — Kor Warrior (1/1)

Double strike
Equipped Warriors you control have double strike.

5.6 /10
$0.06
Moorland Drifter

Moorland Drifter

Creature — Spirit (2/2)

Delirium — Moorland Drifter has flying as long as there are four or more card types among cards in your graveyard.

0.4 /10
$0.03
Mystic Familiar

Mystic Familiar

Creature — Bird (1/2)

Flying
Threshold — As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black.

1.8 /10
$0.09
Mystic Visionary

Mystic Visionary

Creature — Human Nomad Mystic (2/1)

Threshold — Mystic Visionary has flying as long as seven or more cards are in your graveyard.

0.1 /10
$0.12
Pouncing Lynx

Pouncing Lynx

Creature — Cat (2/1)

As long as it's your turn, Pouncing Lynx has first strike.

2.6 /10
$0.05
Sanguine Sipper

Sanguine Sipper

Creature — Vampire Guest (3/1)

Sanguine Sipper has lifelink as long as you control a stickered permanent.

0.5 /10
$0.02
Seasoned Consultant

Seasoned Consultant

Creature — Human Detective (1/3)

Whenever you attack with three or more creatures, Seasoned Consultant gets +2/+0 until end of turn.

1 /10
$0.01
Sunspear Shikari

Sunspear Shikari

Creature — Cat Soldier (2/2)

As long as Sunspear Shikari is equipped, it has first strike and lifelink.

5.2 /10
$0.05
Thunderous Orator

Thunderous Orator

Creature — Kor Wizard (2/2)

Vigilance
Whenever Thunderous Orator attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample.

4.5 /10
$0.05
Trained Arynx

Trained Arynx

Creature — Cat Beast Mount (3/1)

Whenever Trained Arynx attacks while saddled, it gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

2.6 /10
$0.03
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.