Creature — Vampire Warlock (2/1)
When Callous Bloodmage enters the battlefield, choose one —
• Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
• You draw a card and you lose 1 life.
• Exile target player's graveyard.
Creature — Beast Horror Spirit (3/2)
Fathomless descent — When Chupacabra Echo enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard.
Creature — Human Rogue // Creature — Spirit Rogue (2/1)
When Covert Cutpurse enters the battlefield, destroy target creature you don't control that was dealt damage this turn.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
Covetous Geist
Flying, deathtouch
If Covetous Geist would be put into a graveyard from anywhere, exile it instead.
Creature — Zombie (2/2)
Double strike
When Crypt Champion enters the battlefield, each player puts a creature card with mana value 3 or less from their graveyard onto the battlefield.
When Crypt Champion enters the battlefield, sacrifice it unless was spent to cast it.
Artifact Creature — Dalek (3/3)
Flying, menace
Exterminate! — When Dalek Drone enters the battlefield, destroy target creature an opponent controls. That player loses 3 life.
Creature — Demon (5/4)
Flying
When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature — Zombie (3/4)
When Diregraf Horde enters the battlefield, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Creature — Human Cleric (1/3)
When Duskfang Mentor enters the battlefield, put a lifelink counter on target non-Human creature you control.
, : Put a +1/+1 counter on each creature you control with lifelink.
Creature — Nightmare Horror (2/3)
When Faceless Butcher enters the battlefield, exile another target creature.
When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature — Human Pirate (3/3)
When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
Creature — Faerie Assassin (2/2)
Flying
When Final-Sting Faerie enters the battlefield, destroy target creature that was dealt damage this turn.
Creature — Ooze (4/3)
Engulf — When Gelatinous Cube enters the battlefield, exile target non-Ooze creature an opponent controls until Gelatinous Cube leaves the battlefield.
Dissolve — : Put target creature card with mana value X exiled with Gelatinous Cube into its owner's graveyard.
Creature — Zombie (3/2)
Geralf's Messenger enters the battlefield tapped.
When Geralf's Messenger enters the battlefield, target opponent loses 2 life.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature — Insect (2/2)
Kicker (You may pay an additional as you cast this spell.)
Flying
When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature.
Creature — Human Assassin (1/2)
When Hooded Assassin enters the battlefield, choose one —
• Put a +1/+1 counter on Hooded Assassin.
• Destroy target creature that was dealt damage this turn.
Creature — Zombie Cleric (3/2)
Flash
When Jarl of the Forsaken enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Legendary Creature — Vampire Rogue (3/4)
Partner with Laurine, the Diversion (When this creature enters the battlefield, target player may put Laurine into their hand from their library, then shuffle.)
Lifelink
Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
Creature — Spirit (3/3)
When Kami of Restless Shadows enters the battlefield, choose one —
• Return up to one target Ninja or Rogue creature card from your graveyard to your hand.
• Put target creature card from your graveyard on top of your library.
Creature — Zombie Berserker (4/4)
When Karfell Kennel-Master enters the battlefield, up to two target creatures each get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Legendary Creature — Demon (3/3)
Partner with Regna, the Redeemer (When this creature enters the battlefield, target player may put Regna into their hand from their library, then shuffle.)
, Sacrifice X creatures: Target player draws X cards and gains X life. Put X +1/+1 counters on Krav, the Unredeemed.
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