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Cards similar to Banners Raised (400)

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Rouse the Mob

Rouse the Mob

Instant

Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +2/+0 and gain trample until end of turn.

4.1 /10
$0.07
Crowds Favor

Crowd's Favor

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

3.8 /10
$0.06
Dreadmaws Ire

Dreadmaw's Ire

Instant

Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls."

6.6 /10
$0.08
Dwarven Song

Dwarven Song

Instant

One or more target creatures become red until end of turn.

1.1 /10
$2.68
Dynacharge

Dynacharge

Instant

Target creature you control gets +2/+0 until end of turn.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

5.6 /10
$0.05
Felonious Rage

Felonious Rage

Instant

Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token.

3.6 /10
$0.02
Glyph of Destruction

Glyph of Destruction

Instant

Target blocking Wall you control gets +10/+0 until end of combat. Prevent all damage that would be dealt to it this turn. Destroy it at the beginning of the next end step.

2.2 /10
$0.39
Huatlis Spurring

Huatli's Spurring

Instant

Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead.

1.4 /10
$0.11
Lunar Frenzy

Lunar Frenzy

Instant

Target creature you control gets +X/+0 and gains first strike and trample until end of turn.

7 /10
$0.12
Monstrous Rage

Monstrous Rage

Instant

Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)

7.1 /10
$2.61
Outnumber

Outnumber

Instant

Outnumber deals damage to target creature equal to the number of creatures you control.

7.2 /10
$0.08
Weapon Surge

Weapon Surge

Instant

Target creature you control gets +1/+0 and gains first strike until end of turn.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

4.5 /10
$0.04
About Face

About Face

Instant

Switch target creature's power and toughness until end of turn.

2.3 /10
$0.13
Academic Dispute

Academic Dispute

Instant

Target creature blocks this turn if able. You may have it gain reach until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

4.5 /10
$0.04
Balduvian Rage

Balduvian Rage

Instant

Target attacking creature gets +X/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.

7.4 /10
$0.09
Barge In

Barge In

Instant

Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn.

6.3 /10
$0.08
Borrowed Hostility

Borrowed Hostility

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Target creature gets +3/+0 until end of turn.
• Target creature gains first strike until end of turn.

5.2 /10
$0.05
Brute Force

Brute Force

Instant

Target creature gets +3/+3 until end of turn.

8.4 /10
$0.19
Built to Smash

Built to Smash

Instant

Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.

7.1 /10
$0.10
Bull Rush

Bull Rush

Instant

Target creature gets +2/+0 until end of turn.

2 /10
$0.04
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