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Cards similar to Battle Screech (400)

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Captains Call

Captain's Call

Sorcery

Create three 1/1 white Soldier creature tokens.

6.7 /10
$0.04
Emerias Call  Emeria Shattered Skyclave

Emeria's Call // Emeria, Shattered Skyclave

Sorcery // Land

Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.

Emeria, Shattered Skyclave

As Emeria, Shattered Skyclave enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

9.3 /10
$4.94
Rousing of Souls

Rousing of Souls

Sorcery

Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 1/1 white Spirit creature token with flying. Then each player draws a card.

4 /10
$0.11
Silverflame Ritual

Silverflame Ritual

Sorcery

Put a +1/+1 counter on each creature you control.
Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn.

4.2 /10
$0.02
Srams Expertise

Sram's Expertise

Sorcery

Create three 1/1 colorless Servo artifact creature tokens.
You may cast a spell with mana value 3 or less from your hand without paying its mana cost.

7.8 /10
$0.31
The Battle of Bywater

The Battle of Bywater

Sorcery

Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

8.9 /10
$0.76
Windborne Charge

Windborne Charge

Sorcery

Two target creatures you control each get +2/+2 and gain flying until end of turn.

0.6 /10
$0.11
Angelic Blessing

Angelic Blessing

Sorcery

Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

1.6 /10
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Collective Effort

Collective Effort

Sorcery

Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Destroy target creature with power 4 or greater.
• Destroy target enchantment.
• Put a +1/+1 counter on each creature target player controls.

8.8 /10
$0.23
Conquerors Pledge

Conqueror's Pledge

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Create six 1/1 white Kor Soldier creature tokens. If this spell was kicked, create twelve of those tokens instead.

5.1 /10
$0.31
Great Teachers Decree

Great Teacher's Decree

Sorcery

Creatures you control get +2/+1 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

2.5 /10
$0.13
Increasing Devotion

Increasing Devotion

Sorcery

Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

9.3 /10
$0.28
Invasion of Kylem  Valors Reach Tag Team

Invasion of Kylem // Valor's Reach Tag Team

Battle — Siege // Sorcery

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Kylem enters the battlefield, up to two target creatures each get +2/+0 and gain vigilance and haste until end of turn.

Valor's Reach Tag Team

Create two 3/2 red and white Warrior creature tokens with "Whenever this creature and at least one other creature token attack, put a +1/+1 counter on this creature."

4.3 /10
$0.08
Kaylas Command

Kayla's Command

Sorcery

Choose two —
• Create a 2/2 colorless Construct artifact creature token.
• Put a +1/+1 counter on a creature you control. It gains double strike until end of turn.
• Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
• You gain 2 life and scry 2.

6 /10
$0.15
Kytheons Tactics

Kytheon's Tactics

Sorcery

Creatures you control get +2/+1 until end of turn.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn. (Attacking doesn't cause them to tap.)

2 /10
$0.03
Planar Outburst

Planar Outburst

Sorcery

Destroy all nonland creatures.
Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

7.4 /10
$0.11
Release the Dogs

Release the Dogs

Sorcery

Create four 1/1 white Dog creature tokens.

7.6 /10
$0.23
Sheer Drop

Sheer Drop

Sorcery

Destroy target tapped creature.
Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

2.4 /10
$0.03
Visions of Glory

Visions of Glory

Sorcery

Create a 1/1 white Human creature token for each creature you control.
Flashback . This spell costs less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

8.4 /10
$0.11
Abuelos Awakening

Abuelo's Awakening

Sorcery

Return target artifact or non-Aura enchantment card from your graveyard to the battlefield with X additional +1/+1 counters on it. It's a 1/1 Spirit creature with flying in addition to its other types.

4.1 /10
$0.11
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