Legendary Creature — Time Lord (1/1)
If you would planeswalk, instead look at the top two cards of your planar deck, put one on the bottom of your planar deck and the other on top, then planeswalk.
: Add .
Doctor's companion (You can have two commanders if the other is the Doctor.)
Creature — Elemental // Land (1/1)
: Add .
Tangled Vale
Tangled Vale enters the battlefield tapped.
: Add .
Creature — Mole Scout (1/1)
At the beginning of your end step, if a face-down creature entered the battlefield under your control this turn, put a +1/+1 counter on Tunnel Tipster.
: Add .
Creature — Werewolf Horror // Creature — Eldrazi Werewolf (1/2)
Defender
: Add .
: Transform Ulvenwald Captive.
Ulvenwald Abomination
: Add .
Creature — Plant Wall (0/4)
Defender (This creature can't attack.)
: Add .
Creature — Plant Wall (0/5)
Defender
Put a -0/-1 counter on Wall of Roots: Add . Activate only once each turn.
Creature — Human Bear Druid (1/1)
: Add .
Threshold — Werebear gets +3/+3 as long as seven or more cards are in your graveyard.
Creature — Human Shaman (0/2)
: Add .
Ferocious — : Add . Activate only if you control a creature with power 4 or greater.
Creature — Human Druid (1/1)
: Add .
Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.
Enchantment — Saga // Enchantment Creature — Dragon Spirit (0/0)
(As this Saga enters and after your draw step, add a lore counter.)
I — Create a 1/1 green Human Monk creature token with ": Add ."
II — Put a +1/+1 counter on each of up to two target creatures.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Remnant of the Rising Star
Flying
Whenever another creature enters the battlefield under your control, you may pay . When you do, put X +1/+1 counters on that creature.
As long as you control five or more modified creatures, Remnant of the Rising Star gets +5/+5 and has trample. (Equipment, Auras you control, and counters are modifications.)
Creature — Elf Warrior (3/3)
Other Elves you control get +1/+1.
: Add .
Creature — Elf Druid (2/1)
: Add for each creature you control.
Creature — Deer Bird Ape Druid (2/2)
: Add for each Crossbreed Labs watermark among permanents you control.
Land Creature — Forest Dryad (1/1)
(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has ": Add .")
Creature — Elf Mutant (4/5)
: Add .
Forestcycling (, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Creature — Elf Druid (2/2)
Other Elf creatures you control get +1/+1.
: Add for each Elf you control.
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