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Cards similar to Desperate Research (400)

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Distress

Distress

Sorcery

Target player reveals their hand. You choose a nonland card from it. That player discards that card.

4.4 /10
$0.17
Epic Experiment

Epic Experiment

Sorcery

Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.

8.4 /10
$0.30
Lay Bare the Heart

Lay Bare the Heart

Sorcery

Target opponent reveals their hand. You choose a nonlegendary, nonland card from it. That player discards that card.

2.7 /10
$0.04
Lively Dirge

Lively Dirge

Sorcery

Spree (Choose one or more additional costs.)
+ — Search your library for a card, put it into your graveyard, then shuffle.
+ — Return up to two creature cards with total mana value 4 or less from your graveyard to the battlefield.

6.7 /10
$0.26
Pilfer

Pilfer

Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.

6.4 /10
$0.07
Undercity Plunder

Undercity Plunder

Sorcery

Target opponent discards a card. Then they may discard an additional card. If they don't, conjure a duplicate of a random card from their library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."

10 /10
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Winding Way

Winding Way

Sorcery

Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.

7.4 /10
$0.23
Addle

Addle

Sorcery

Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card.

2.6 /10
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Collective Brutality

Collective Brutality

Sorcery

Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card.
• Target creature gets -2/-2 until end of turn.
• Target opponent loses 2 life and you gain 2 life.

6.2 /10
--
Enter the Dungeon

Enter the Dungeon

Sorcery

Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles.

10 /10
$0.07
Extract the Truth

Extract the Truth

Sorcery

Choose one —
• Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card.
• Target opponent sacrifices an enchantment.

6.3 /10
$0.08
Hunt for Specimens

Hunt for Specimens

Sorcery

Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

4.5 /10
$0.04
Mind Swords

Mind Swords

Sorcery

If you control a Swamp, you may sacrifice a creature rather than pay this spell's mana cost.
Each player exiles two cards from their hand.

2.3 /10
$0.18
Mulch

Mulch

Sorcery

Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.

8.4 /10
$0.27
Muse Vortex

Muse Vortex

Sorcery

Exile the top X cards of your library. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. Then put the exiled instant and sorcery cards that weren't cast this way into your hand and the rest on the bottom of your library in a random order.

6.3 /10
$0.07
Painful Memories

Painful Memories

Sorcery

Look at target opponent's hand and choose a card from it. Put that card on top of that player's library.

2 /10
$0.21
SwordPoint Diplomacy

Sword-Point Diplomacy

Sorcery

Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.

3.3 /10
$0.20
Talaras Bane

Talara's Bane

Sorcery

Target opponent reveals their hand. You choose a green or white creature card from it. You gain life equal to that creature card's toughness, then that player discards that card.

0.6 /10
$0.56
Abandon Hope

Abandon Hope

Sorcery

As an additional cost to cast this spell, discard X cards.
Look at target opponent's hand and choose X cards from it. That player discards those cards.

2.8 /10
$0.24
Attempted Murder

Attempted Murder

Sorcery

Choose target creature. Roll X six-sided dice. For each even result, put two -1/-1 counters on that creature. For each odd result, create a 1/2 blue Bird creature token with flying named Storm Crow.

7.1 /10
$0.49
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