Sorcery
Threshold — Swirling Sandstorm deals 5 damage to each creature without flying if seven or more cards are in your graveyard.
Sorcery
Kicker and/or (You may pay an additional and/or as you cast this spell.)
Choose up to X creatures and/or planeswalkers you control, where X is the number of times this spell was kicked. Those permanents phase out.
Temporal Firestorm deals 5 damage to each creature and each planeswalker.
Sorcery
Roll a d20.
1—9 | Thunderwave deals 3 damage to each creature.
10—19 | You may choose a creature. Thunderwave deals 3 damage to each creature not chosen this way.
20 | Thunderwave deals 6 damage to each creature your opponents control.
Sorcery
Destroy target land. Into the Maw of Hell deals 13 damage to target creature.
Sorcery
Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.
Sorcery
Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.
Sorcery
Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls.
Sorcery
Choose one —
• Fiery Intervention deals 5 damage to target creature.
• Destroy target artifact.
Sorcery
Choose one or both —
• Molten Rebuke deals 5 damage to target creature or planeswalker.
• Destroy target Equipment.
Sorcery
Choose one —
• Ready to Rumble deals 5 damage to target creature or planeswalker.
• Destroy target artifact.
Sorcery
Destroy target land. Up to two target creatures can't block this turn.
Sorcery
Destroy target land. Create a 1/1 red Goblin creature token.
Sorcery
Destroy target land. Creatures without flying can't block this turn.
Sorcery
Kicker—, Sacrifice a land. (You may pay and sacrifice a land in addition to any other costs as you cast this spell.)
Destroy target land. If this spell was kicked, destroy another target land.
Sorcery
Destroy target land.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Buyback—Pay 3 life, Discard a card at random. (You may pay 3 life and discard a card at random in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Destroy target land.
Sorcery
Up to one target creature has base power and toughness 1/1 until end of turn. Up to one other target creature has base power and toughness 4/4 until end of turn. Then Hostile Takeover deals 3 damage to each creature.
Sorcery
Jagged Lightning deals 3 damage to each of two target creatures.
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