Land — Island Swamp
(: Add or .)
Fetid Pools enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
Snow Land — Island Swamp
(: Add or .)
Ice Tunnel enters the battlefield tapped.
Land
Jwar Isle Refuge enters the battlefield tapped.
When Jwar Isle Refuge enters the battlefield, you gain 1 life.
: Add or .
Land
Morphic Pool enters the battlefield tapped unless you have two or more opponents.
: Add or .
Land
Port of Karfell enters the battlefield tapped.
: Add .
, , Sacrifice Port of Karfell: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.)
Land
Restless Reef enters the battlefield tapped.
: Add or .
: Until end of turn, Restless Reef becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land.
Whenever Restless Reef attacks, target player mills four cards.
Land
River Delta doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from River Delta.
: Add or . Put a depletion counter on River Delta.
Land
: Add .
: Add or . Rootwater Depths doesn't untap during your next untap step.
Land
As Secluded Glen enters the battlefield, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters the battlefield tapped.
: Add or .
Land
Secret Passage enters the battlefield tapped.
: Add or .
, : Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Land
Shipwreck Marsh enters the battlefield tapped unless you control two or more other lands.
: Add or .
Land — Desert
Soured Springs enters the battlefield tapped.
When Soured Springs enters the battlefield, it deals 1 damage to target opponent.
: Add or .
Land — Island Swamp
(: Add or .)
Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
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