← Edit search Random card

Cards similar to Dimir Signet (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Duskmantle House of Shadow

Duskmantle, House of Shadow

Land

: Add .
, : Target player mills a card.

6.6 /10
$0.32
Fetid Pools

Fetid Pools

Land — Island Swamp

(: Add or .)
Fetid Pools enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)

9.6 /10
$0.39
Frost Marsh

Frost Marsh

Snow Land

Frost Marsh enters the battlefield tapped.
: Add or .

6.6 /10
$2.33
Ice Tunnel

Ice Tunnel

Snow Land — Island Swamp

(: Add or .)
Ice Tunnel enters the battlefield tapped.

9.3 /10
$0.20
Jwar Isle Refuge

Jwar Isle Refuge

Land

Jwar Isle Refuge enters the battlefield tapped.
When Jwar Isle Refuge enters the battlefield, you gain 1 life.
: Add or .

9 /10
$0.22
Morphic Pool

Morphic Pool

Land

Morphic Pool enters the battlefield tapped unless you have two or more opponents.
: Add or .

10 /10
~$19
Nephalia Drownyard

Nephalia Drownyard

Land

: Add .
, : Target player mills three cards.

9.2 /10
$0.53
Port of Karfell

Port of Karfell

Land

Port of Karfell enters the battlefield tapped.
: Add .
, , Sacrifice Port of Karfell: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.)

9.1 /10
$0.08
Restless Reef

Restless Reef

Land

Restless Reef enters the battlefield tapped.
: Add or .
: Until end of turn, Restless Reef becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land.
Whenever Restless Reef attacks, target player mills four cards.

8.2 /10
$1.20
River Delta

River Delta

Land

River Delta doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from River Delta.
: Add or . Put a depletion counter on River Delta.

1.7 /10
$1.10
River of Tears

River of Tears

Land

: Add . If you played a land this turn, add instead.

9.3 /10
$2.17
Rootwater Depths

Rootwater Depths

Land

: Add .
: Add or . Rootwater Depths doesn't untap during your next untap step.

2.8 /10
--
Salt Marsh

Salt Marsh

Land

Salt Marsh enters the battlefield tapped.
: Add or .

6.6 /10
$0.41
Secluded Glen

Secluded Glen

Land

As Secluded Glen enters the battlefield, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters the battlefield tapped.
: Add or .

8.2 /10
$0.16
Secret Passage

Secret Passage

Land

Secret Passage enters the battlefield tapped.
: Add or .
, : Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

3.3 /10
$0.13
Shipwreck Marsh

Shipwreck Marsh

Land

Shipwreck Marsh enters the battlefield tapped unless you control two or more other lands.
: Add or .

9.9 /10
$2.76
Soured Springs

Soured Springs

Land — Desert

Soured Springs enters the battlefield tapped.
When Soured Springs enters the battlefield, it deals 1 damage to target opponent.
: Add or .

5.8 /10
$0.12
Submerged Boneyard

Submerged Boneyard

Land

Submerged Boneyard enters the battlefield tapped.
: Add or .

8.4 /10
$0.13
Sunken Hollow

Sunken Hollow

Land — Island Swamp

(: Add or .)
Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

10 /10
$0.24
Sunken Ruins

Sunken Ruins

Land

: Add .
, : Add , , or .

9.6 /10
--
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.