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Cards similar to Disarm (400)

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Chain Stasis

Chain Stasis

Instant

You may tap or untap target creature. Then that creature's controller may pay . If the player does, they may copy this spell and may choose a new target for that copy.

4 /10
$3.51
Chain to Memory

Chain to Memory

Instant

Target creature gets -4/-0 until end of turn. Scry 2.

4 /10
$0.02
Champions Victory

Champion's Victory

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Return target attacking creature to its owner's hand.

0.5 /10
~$15
Chilling Trap

Chilling Trap

Instant

Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.

5.8 /10
$0.06
Clockspinning

Clockspinning

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.

8.8 /10
$0.15
Concerted Defense

Concerted Defense

Instant

Counter target noncreature spell unless its controller pays plus an additional for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

5.9 /10
$0.03
Constricting Tendrils

Constricting Tendrils

Instant

Target creature gets -3/-0 until end of turn.
Cycling (, Discard this card: Draw a card.)

1.1 /10
$0.04
Dazzling Lights

Dazzling Lights

Instant

Target creature gets -3/-0 until end of turn.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

3 /10
$0.02
Deceive the Messenger

Deceive the Messenger

Instant

Target creature gets -3/-0 until end of turn.
Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

5.6 /10
$0.02
Diminish

Diminish

Instant

Target creature has base power and toughness 1/1 until end of turn.

4 /10
$0.04
Dive Down

Dive Down

Instant

Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

7.7 /10
$0.15
Dizzy Spell

Dizzy Spell

Instant

Target creature gets -3/-0 until end of turn.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

7.3 /10
$0.41
Downsize

Downsize

Instant

Target creature you don't control gets -4/-0 until end of turn.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

3.2 /10
$0.06
Dream Twist

Dream Twist

Instant

Target player mills three cards.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

5.8 /10
$0.13
Enchantment Alteration

Enchantment Alteration

Instant

Attach target Aura attached to a creature or land to another permanent of that type.

3.2 /10
$0.14
Ertais Meddling

Ertai's Meddling

Instant

X can't be 0.
Target spell's controller exiles it with X delay counters on it.
At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, the player puts it onto the stack as a copy of the original spell.

5.1 /10
$0.63
Essence Flux

Essence Flux

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.

9.4 /10
$1.23
Fading Hope

Fading Hope

Instant

Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

8 /10
$0.48
Fleeting Distraction

Fleeting Distraction

Instant

Target creature gets -1/-0 until end of turn.
Draw a card.

6.8 /10
$0.07
Hydrosurge

Hydrosurge

Instant

Target creature gets -5/-0 until end of turn.

1.5 /10
$0.14
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