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Cards similar to Druid of the Anima (400)

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Deathcap Cultivator

Deathcap Cultivator

Creature — Human Druid (2/1)

: Add or .
Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.

6.9 /10
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Devoted Druid

Devoted Druid

Creature — Elf Druid (0/2)

: Add .
Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.

9.6 /10
$0.55
Drover of the Mighty

Drover of the Mighty

Creature — Human Druid (1/1)

Drover of the Mighty gets +2/+2 as long as you control a Dinosaur.
: Add one mana of any color.

8.4 /10
$0.12
Druid of the Cowl

Druid of the Cowl

Creature — Elf Druid (1/3)

: Add .

7.4 /10
$0.07
Elfhame Druid

Elfhame Druid

Creature — Elf Druid (0/2)

: Add .
: Add . Spend this mana only to cast kicked spells.

6.2 /10
$0.08
Fire Sprites

Fire Sprites

Creature — Faerie (1/1)

Flying
, : Add .

0.6 /10
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Gemhide Sliver

Gemhide Sliver

Creature — Sliver (1/1)

All Slivers have ": Add one mana of any color."

9.1 /10
$0.27
Gnarlid Colony

Gnarlid Colony

Creature — Beast (2/2)

Kicker (You may pay an additional as you cast this spell.)
If Gnarlid Colony was kicked, it enters the battlefield with two +1/+1 counters on it.
Each creature you control with a +1/+1 counter on it has trample.

6.9 /10
$0.06
Gnarlid Pack

Gnarlid Pack

Creature — Beast (2/2)

Multikicker (You may pay an additional any number of times as you cast this spell.)
Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked.

3.4 /10
$0.01
Golden Hind

Golden Hind

Creature — Elk (2/1)

: Add .

5.1 /10
$0.12
Gyre Sage

Gyre Sage

Creature — Elf Druid (1/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
: Add for each +1/+1 counter on Gyre Sage.

9.7 /10
$3.69
Harabaz Druid

Harabaz Druid

Creature — Human Druid Ally (0/1)

: Add X mana of any one color, where X is the number of Allies you control.

6.9 /10
$1.09
Hardbristle Bandit

Hardbristle Bandit

Creature — Plant Rogue (1/1)

: Add one mana of any color.
Whenever you commit a crime, untap Hardbristle Bandit. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

4.8 /10
$0.09
Harvester Druid

Harvester Druid

Creature — Human Druid (1/1)

: Add one mana of any color that a land you control could produce.

4.7 /10
$0.12
Heart Warden

Heart Warden

Creature — Elf Druid (1/1)

: Add .
, Sacrifice Heart Warden: Draw a card.

5.7 /10
$0.24
Hidden Herbalists

Hidden Herbalists

Creature — Human Druid (2/2)

Revolt — When Hidden Herbalists enters the battlefield, if a permanent you controlled left the battlefield this turn, add .

2.7 /10
$0.07
Humble Naturalist

Humble Naturalist

Creature — Human Druid (1/3)

: Add one mana of any color. Spend this mana only to cast a creature spell.

5.7 /10
$0.03
Ilysian Caryatid

Ilysian Caryatid

Creature — Plant (1/1)

: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.

9.5 /10
$0.16
Incubation Druid

Incubation Druid

Creature — Elf Druid (0/2)

: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead.
: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

9.8 /10
$2.25
Intrepid Paleontologist

Intrepid Paleontologist

Creature — Human Druid (2/2)

: Add one mana of any color.
: Exile target card from a graveyard.
You may cast Dinosaur creature spells from among cards you own exiled with Intrepid Paleontologist. If you cast a spell this way, that creature enters the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

7.6 /10
$0.20
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