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Cards similar to Duskmantle, House of Shadow (400)

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Port of Karfell

Port of Karfell

Land

Port of Karfell enters the battlefield tapped.
: Add .
, , Sacrifice Port of Karfell: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.)

9.1 /10
$0.08
River Delta

River Delta

Land

River Delta doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from River Delta.
: Add or . Put a depletion counter on River Delta.

1.7 /10
$1.07
River of Tears

River of Tears

Land

: Add . If you played a land this turn, add instead.

9.3 /10
$2.17
Rootwater Depths

Rootwater Depths

Land

: Add .
: Add or . Rootwater Depths doesn't untap during your next untap step.

2.8 /10
--
Salt Marsh

Salt Marsh

Land

Salt Marsh enters the battlefield tapped.
: Add or .

6.6 /10
$0.40
Secluded Glen

Secluded Glen

Land

As Secluded Glen enters the battlefield, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters the battlefield tapped.
: Add or .

8.2 /10
$0.16
Secret Passage

Secret Passage

Land

Secret Passage enters the battlefield tapped.
: Add or .
, : Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

3.3 /10
$0.14
Shipwreck Marsh

Shipwreck Marsh

Land

Shipwreck Marsh enters the battlefield tapped unless you control two or more other lands.
: Add or .

9.9 /10
$3.69
Submerged Boneyard

Submerged Boneyard

Land

Submerged Boneyard enters the battlefield tapped.
: Add or .

8.4 /10
$0.13
Sunken Hollow

Sunken Hollow

Land — Island Swamp

(: Add or .)
Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

10 /10
$0.24
Sunken Ruins

Sunken Ruins

Land

: Add .
, : Add , , or .

9.6 /10
--
Tainted Isle

Tainted Isle

Land

: Add .
: Add or . Activate only if you control a Swamp.

9.8 /10
$1.95
Temple of Deceit

Temple of Deceit

Land

Temple of Deceit enters the battlefield tapped.
When Temple of Deceit enters the battlefield, scry 1.
: Add or .

9.9 /10
$0.17
Undercity Sewers

Undercity Sewers

Land — Island Swamp

(: Add or .)
Undercity Sewers enters the battlefield tapped.
When Undercity Sewers enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

9.1 /10
~$12
Underground River

Underground River

Land

: Add .
: Add or . Underground River deals 1 damage to you.

9.9 /10
$2.91
Underground Sea

Underground Sea

Land — Island Swamp

(: Add or .)

9.9 /10
--
Waterfront District

Waterfront District

Land

Waterfront District enters the battlefield tapped.
: Add or .
, , Sacrifice Waterfront District: Draw a card.

8.7 /10
$0.06
Waterveil Cavern

Waterveil Cavern

Land

: Add .
: Add or . Waterveil Cavern doesn't untap during your next untap step.

3.2 /10
$0.26
Watery Grave

Watery Grave

Land — Island Swamp

(: Add or .)
As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

10 /10
~$12
Waterlogged Teachings  Inundated Archive

Waterlogged Teachings // Inundated Archive

Instant // Land

Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle.

Inundated Archive

Inundated Archive enters the battlefield tapped.
: Add or .

3.9 /10
$0.51
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